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Is the difference in skin and face color due to the lighting? Is there no way to fix it?
On the map itself, the colors are almost indistinguishable due to the lighting. It's adjusted to match the map. This happens because the head is from a different model, and the lighting is applied differently in the 3D editor compared to the body, as I understand it. I haven't figured out how to combine them at the 3D editor level yet. If anyone knows, please share; it would be helpful.