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#3711
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I play a bit, you know. My opinion: the spawn is the most broken thing in Heroes of Might and Magic in my memory. No seraphs with aegis (which appear later and are somewhat countered) created such a wild feeling as a 6/7 bander in stealth on turn 6, which is almost impossible to counter and which will deal 16 damage to your face on the next turn (because vampires will likely have answers to wards).
Swords, by the way, have disappeared somewhere. I currently have only vampires, runes, and a few dragons with Havens.

Added 3 minutes ago
I met BB-Sylvan again, and I was a little surprised when I received 2x5 damage in the battle from a modest spell for 2 mana).
I'm too f*cking old
To sell my soul