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For those who don't remember the history of Spider's creation, let me remind you: it was made specifically for a mage-based game and fast GM build-up. That is actually why there are mines on the respawn and treasure zones without roads, so they can be collected with control. Let Vikk correct me if I am wrong. But a negative effect emerged in the form of "someone has 2 Dragon Utopias in their treasure zone, while someone else searched several treasure zones and found nothing." In general, reworking templates is not a very good idea. It's better to create a new one with its own unique structure and gameplay.
I made a proposal on the CIS forum to organize some kind of template-making contest (analogous to Mapmaking Contests), and then hold a tournament using the most interesting templates. But for some reason, the idea didn't find any support, like it's already fine as is. :smile32: