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Round table

#3909
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LuckyF
Won't the template be too rich with 8 super treasure zones from 6lm?
There will be 10 treasure zones in total (8 super and 2 villages); there are only 12 in 6lm. Also, Spider's treasure zones are smaller in area, so it's unlikely to be much richer than 6lm.

Aiwe
Regarding the other zones and mines—I don't see any point in that, unless we make it so Dragon Utopias generate everywhere.
Mines on the starting map just take up space; usually, they aren't a priority at the start, and later there are enough mines in other zones. Gold mines in treasure zones are also barely useful, yet they occupy space, which is critical since Spider's treasure zones are often small. To allow Dragon Utopias to generate everywhere, that's why I suggest copying the zone contents from 6lm.

Невротэпично
remove two internal treasure zones (18,19) and two external ones (21,24); reducing the number of treasure zones will, first of all, allow their size to increase
I'm not sure that's how it works; probably only random zones can increase in size. If we can actually achieve an increase for specific zones, then there might indeed be sense in reducing their number—but not down to 4, say to 6, because I think 4 super treasure zones + 2 treasure villages would be too few.

In general, even if it turns out a bit richer than 6lm, it's not that critical; we already have a poor Spider.
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