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NHF – new heroes for Heroes V 3.1.

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#4005
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Dyrman
It's overpowered, and he basically lives there now ;)
Too bad - I already tried to replace his rune (in the DefaultStats line with his special ability, it specifies the rune that is applied to his army), but unfortunately, the rune didn't change (I tried applying the elemental immunity rune).
Dyrman
The problem with Markel's special ability is that he not only recruits part of the undead, but he doesn't engage in battles with their units at all.
That's true, so I didn't even bother messing with that.

Added after 13 hours 25 minutes
Roman RRR
We also discussed the Lizardmen, if you remember. We wanted to use Nightmares, but it didn't look good back then... So, Lizardmen. That's why they're all red. And still, it's better than the developers' foot-based Inferno units, I think... I couldn't come up with anything better. Although, we could have used regular horses, but on the other hand, Humans, Necromancers, and Mages already have them.
What if we use the option I suggested earlier - we take Isabel/Frida/Ornella, replace the hero's head, replace the horse's head with a Nightmare head, and the horse itself should probably be without armor, like Duncan's
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...