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#7607
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HellLighT
At first, you strenuously try to move faster in order to reach a certain increased limit for heavy moves in the game
Yeeeess ... this is exactly the idea I've been trying to convey to players for years. Essentially, Blitz Jebus Cross was originally conceived as training for this very "strenuously trying to move faster." So that players, having gained experience in blitz play, realize how much time they waste on simple actions under a normal timer.

I myself occasionally try to watch Al Fein's streams, and I can't last more than 10 minutes — watching him spend 10-20 seconds deciding whether to take a pile to the right or below is just dreadfully tedious. And then he complains that +30 seconds isn't enough for him.

Honestly, it's easier to just take a pile diagonally, and use the saved time later for more important decisions.