Auto-translated
Fix list:
Version 1.1:
You will only see changes in game behavior after installing the patch when playing a map from the start, not when loading it from a save.
Added features:
- Update utility
- "Recruit" difficulty mode
Fixed bugs:
- Multiplayer would not start if player ranks differed.
- "Ubi.com error" message does not appear after winning a ranked game.
- Random cities now use the name and description from the map.
- Profile screen fixes (experience, layout).
- Haven: stable messages have returned, other messages have been fixed.
- Profile screen: games with random races are now displayed correctly.
- Camera jittering in the "Riot" scene.
- Selection on the lobby screen is fixed.
- The "guard" command in ghost mode has been fixed.
- Turn passing in ghost mode after disconnection has been fixed.
- Profile information is now available to other players.
- Map information for multiplayer games has been localized.
- Spells added by the library are now immediately granted to the hero.
- Multiplayer settings panel has been fixed.
!!!- Auto-save option enabled in the game creation menu.
- Resistance message texts have been fixed.
- Training game results are no longer sent to Ubi.com.
- Hero skill tree has been fixed.
- The "Summon Wasp Swarm" spell no longer affects elemental creatures.
- High Druids' "Mana Transfer" ability has been fixed.
- The "Temptation" hero specialization has been fixed.
- Certain aspects of battle AI behavior have been fixed.
- Sound in the third scene on the "Promise" map has been fixed.
- Initiative line update has been fixed.
- Individual squads are now displayed in battle results.
- Hero pathfinding after a whirlpool has been fixed.
- Incorrect level-ups (double skill increase) are now blocked.
- Hero representation on ships in ghost mode is now correct.
- The game ends correctly after all players exit ghost mode.
- Moats are no longer ignored when pathfinding in battle.
- The artifact shop menu no longer appears when pressing the hotkey if the corresponding building is absent.
- Reconnected players cannot see themselves on Ubi.com.
- "Overwatch" has been fixed.
- Creatures under the "Berserk" spell now always attack.
- "Secrets of Light" ability has been fixed.
- The Mage Hut continues to show areas after pressing the [Esc] key.
- Castle gates close immediately.
- Monsters with zero strength fixed on low difficulty levels.
- Water shaders have been fixed.
- Initial cinematic playback has been fixed.
- The map location for the Tears of Asha called from the Underworld has been fixed.
- Ghost mode phase message has been fixed.
- Sound stuttering and clipping have been fixed.
- Multiplayer game name length is now limited.
- Interface sound file attributes have been fixed.
- "Call of Urgash" appearance conditions have been fixed (previously it was impossible to obtain the skill).
- The main hero of the Sylvan Union (Gilraen) on the "Conquest" map has been weakened; his script has been fixed.
- Miev has been added to the random hero pool for Haven.
- A hero can no longer have a double portrait.
- The "Attack" map now loads the "Invasion" map instead of the "Regicide" map.
- Scripts for the "Defense" map have been fixed.
- Twilight Witches have a new model.
- The garrison on the "Cultist" map has been fixed.
- The credits list has been fixed.
- The key keeper is now blocked for the AI on the "March" map.
- Demon character has been fixed.
- Zehir's flag color has been changed.
- Short descriptions for multiplayer maps have been fixed.
- AI configuration for pyramids and ruins has been fixed.
- Shadow League city: pastures and lightmaps have been fixed.
- Error with random heroes on the multiplayer map has been fixed.
- Hero Ora receives the "Magic Arrow" spell according to the description of their specialization.
- Lightmaps for Inferno and Necropolis have been recalculated.
- The "Tactics" ability has been removed from Miev.
- "Race Against Time": certain objects on the map have been fixed.
- "Dragon's Pass": certain objects on the map have been fixed; rebalancing has been performed.
- Certain paths have been fixed.
- Rebalancing has been performed in the duel pre-settings.
- A message about approaching the garrison has been added to the "Betrayal" campaign.
- Numerous fixes made to the "Expansion" multiplayer map (hero skills, messages, guards added).
- "Railag's Offer": map script fixed, textures near the Inferno military outpost fixed.
- The "Tear for Ossir" map has been rebalanced.
- Fixes made to the "Battle of the Sexes" and "Allies" maps.
- Missing sound inserted into the final cinematic for the "Conquest" map.
- Various text fixes.
- Fixed an error leading to division by zero (the game now works on integrated graphics cards).
- Users from different segments can now play over a local network.
Version 1.1:
You will only see changes in game behavior after installing the patch when playing a map from the start, not when loading it from a save.
Added features:
- Update utility
- "Recruit" difficulty mode
Fixed bugs:
- Multiplayer would not start if player ranks differed.
- "Ubi.com error" message does not appear after winning a ranked game.
- Random cities now use the name and description from the map.
- Profile screen fixes (experience, layout).
- Haven: stable messages have returned, other messages have been fixed.
- Profile screen: games with random races are now displayed correctly.
- Camera jittering in the "Riot" scene.
- Selection on the lobby screen is fixed.
- The "guard" command in ghost mode has been fixed.
- Turn passing in ghost mode after disconnection has been fixed.
- Profile information is now available to other players.
- Map information for multiplayer games has been localized.
- Spells added by the library are now immediately granted to the hero.
- Multiplayer settings panel has been fixed.
!!!- Auto-save option enabled in the game creation menu.
- Resistance message texts have been fixed.
- Training game results are no longer sent to Ubi.com.
- Hero skill tree has been fixed.
- The "Summon Wasp Swarm" spell no longer affects elemental creatures.
- High Druids' "Mana Transfer" ability has been fixed.
- The "Temptation" hero specialization has been fixed.
- Certain aspects of battle AI behavior have been fixed.
- Sound in the third scene on the "Promise" map has been fixed.
- Initiative line update has been fixed.
- Individual squads are now displayed in battle results.
- Hero pathfinding after a whirlpool has been fixed.
- Incorrect level-ups (double skill increase) are now blocked.
- Hero representation on ships in ghost mode is now correct.
- The game ends correctly after all players exit ghost mode.
- Moats are no longer ignored when pathfinding in battle.
- The artifact shop menu no longer appears when pressing the hotkey if the corresponding building is absent.
- Reconnected players cannot see themselves on Ubi.com.
- "Overwatch" has been fixed.
- Creatures under the "Berserk" spell now always attack.
- "Secrets of Light" ability has been fixed.
- The Mage Hut continues to show areas after pressing the [Esc] key.
- Castle gates close immediately.
- Monsters with zero strength fixed on low difficulty levels.
- Water shaders have been fixed.
- Initial cinematic playback has been fixed.
- The map location for the Tears of Asha called from the Underworld has been fixed.
- Ghost mode phase message has been fixed.
- Sound stuttering and clipping have been fixed.
- Multiplayer game name length is now limited.
- Interface sound file attributes have been fixed.
- "Call of Urgash" appearance conditions have been fixed (previously it was impossible to obtain the skill).
- The main hero of the Sylvan Union (Gilraen) on the "Conquest" map has been weakened; his script has been fixed.
- Miev has been added to the random hero pool for Haven.
- A hero can no longer have a double portrait.
- The "Attack" map now loads the "Invasion" map instead of the "Regicide" map.
- Scripts for the "Defense" map have been fixed.
- Twilight Witches have a new model.
- The garrison on the "Cultist" map has been fixed.
- The credits list has been fixed.
- The key keeper is now blocked for the AI on the "March" map.
- Demon character has been fixed.
- Zehir's flag color has been changed.
- Short descriptions for multiplayer maps have been fixed.
- AI configuration for pyramids and ruins has been fixed.
- Shadow League city: pastures and lightmaps have been fixed.
- Error with random heroes on the multiplayer map has been fixed.
- Hero Ora receives the "Magic Arrow" spell according to the description of their specialization.
- Lightmaps for Inferno and Necropolis have been recalculated.
- The "Tactics" ability has been removed from Miev.
- "Race Against Time": certain objects on the map have been fixed.
- "Dragon's Pass": certain objects on the map have been fixed; rebalancing has been performed.
- Certain paths have been fixed.
- Rebalancing has been performed in the duel pre-settings.
- A message about approaching the garrison has been added to the "Betrayal" campaign.
- Numerous fixes made to the "Expansion" multiplayer map (hero skills, messages, guards added).
- "Railag's Offer": map script fixed, textures near the Inferno military outpost fixed.
- The "Tear for Ossir" map has been rebalanced.
- Fixes made to the "Battle of the Sexes" and "Allies" maps.
- Missing sound inserted into the final cinematic for the "Conquest" map.
- Various text fixes.
- Fixed an error leading to division by zero (the game now works on integrated graphics cards).
- Users from different segments can now play over a local network.