Changes:
- Plague Zombies. Health 18(+1), -Frenzy, +Bully
- Ghosts. Defense 5(+1)
- Iron Golems. Health 20(+2)
- Steel Golems. Health 25(+1)
- Obsidian Golems are now Magnetic Golems. Health 22(+2)
- Mages. Mana 11(+1), -Dispel, +Wrath (basic), Magic Fist (advanced instead of basic)
- Archmages. Defense 11(+1), Mana 20(-5), -Dispel, +Magic Bolt (without skill), Magic Fist (expert instead of advanced)
- Battle Mages. Damage 8-8(+1 to min. and max.), Health 28(-1), -Dispel, +Destructive Ray (basic), Magic Fist (advanced instead of basic)
- Djinns. Attack 13(+2), Defense 12(+2), Damage 14-16(+2 to min. and max.), Health 45(+5), +Elemental
- Djinn Sultans. Attack 15(+1), Defense 15(+1), Damage 17-20(+3 to min. and +1 to max.), Health 50(+5), +Elemental
- Djinn Viziers. Attack 14(+1), Defense 14(+1), Damage 16-19(+2 to min.), +Elemental, -Immunity to Air
- Rakshasa Princesses are now Rani Rakshasa. Damage 18-23(+1 to min.)
ColouredText - список заклинаний и их уровень в описании существ-колдунов