Skip to content

Walkthroughs for custom maps.

User Avatar
#574
Auto-translated
Marlo_Stanfield
That's quite an exaggeration, by the way. Season maps need to be played with a focus on tempo, but I didn't need any supernatural planning for EVERY turn in the case of Way Home and The Lord of the Rings. The different completion times among those who managed to complete, for example, LotR, are proof of that. Some needed 30 months, some 10 (my case), and some even managed in 4.

There's a huge difference at the beginning of these maps. Do you break through the Fairy Dragons with a Titan and Djinns for the sake of a bag of gold, which will give you an important army and a daily gold increase (casting spells, the beginning of Way Home), or do you go further and think, "No, playing with the random healing of Djinns is nonsense"? Well, at the beginning of Lord of Rings, you definitely need to gain exactly 1 experience point so that the Spawn of Evil summons all the demons, and if even 1 of them fails, you have to restart. This is what constitutes
supernatural planning for EVERY turn