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#3485
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Fhtagn.
No, seriously, the more I think about it, the cooler it is. This is an awesome card.



The card is not bad, but the artwork, hmm >_>



Neutralcraft incoming. Good card.



Basically, just one upgrade, and it will already be an adequate card in terms of price. And it can be played for 4 mana, or even almost for free, the longer the game goes on... It doesn't get in the way like other possible 6-mana cards, so that's nice.



Well, maybe it's worse than I think, but again, it's better than that Shadow monstrosity. It's nice against aggro, especially if it's returned by Deathlord.



Something about mechs. Basically, it's the same Whisperer, which won't be tutored by Gobu, and in Warcraft, this card might not be the most pleasant; but I don't know, I'm not sure about it. Grove is cool, but do many people play it?



An example of a good enhancement, not overpowered, but decent.
And yes, I don't understand why they are cramming so many archetypes into Rune. Rune has spell-boosting archetypes (Dishift, Dashka), grindy ones (Consid, Burn), and now they are adding a neutral one, and these are a bunch of disparate things that don't correlate with each other in any way; at best, overpowered cards like Left and universal ones like Insight wander back and forth, and otherwise, you can safely split Rune into three classes, and it will be the same.
Although maybe with this neutral archetype, they will finally see play for units like "when you play a spell, something happens," but that's still not entirely clear, they are too weak.



Well, now we're definitely waiting for a guaranteed Aegis on turn 9.
А, вот почему.

🏹🎪+⛓️♿=💕