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#3359
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Y-y-y-y-y, cards!


Class: Forestcraft
Type: Followers
Rarity: Bronze
Ability (Unevolved): Fanfare: Gain +1/+1 and Ward if there are at least 3 Neutral cards in your hand.
For Neutralcraft, it's okay, it could be worse. It seems they are pushing Control-Forest together with Neutralcraft. With this many Wards, a strong Guardian Seitan in Forestcraft style (people are already trying it). But to make a Control Forest, you don't need a bunch of Wards, oh, give me a good AoE spell!


Class: Runecraft
Type: Amulets
Rarity: Silver
Ability: Fanfare: Deal 2 damage to an enemy follower. Restore 2 defense to your leader.
Isn't this a Sigil? Then it might fit into Control-Dirt.


Class: Shadowcraft
Type: Followers
Rarity: Legendary
Ability (Unevolved): Can't attack - At the start of your turn, use Necromancy (6): Evolve this follower.
Ability (Evolved): Can attack - Last Words: Summon a Corpselord of Woe.
Well, I don't know... Feeding this thing with Shadows and Evolves is expensive; it doesn't gain stats after evolving; on the other hand, it's like a crippled Mordekai, and from my experience playing Aggro-Dirt, I'm convinced that sometimes 1-2 resurrections can be enough. Guys, do you really need to strengthen Midrange-Shadow? Doesn't the current meta, where it dominates everyone, teach you anything? The only decent Shadow is Oil, oh Khavi, how many times have you saved me from hopeless matches, I, like, love you as a friend <3
Although... It will most likely summon the unevolved version (otherwise, it would be too much), so maybe this Legendary isn't that good, except for the curve, if you go second, but it probably won't trade well, especially if Vengeance-Blood continues to be weak in this expansion.
А, вот почему.

🏹🎪+⛓️♿=💕