
I have very mixed feelings about this company: Dark Messiah really appealed to me at the time of its release and was one of the best games, although not without its flaws in design; I tried to play Arx Fatalis twice and couldn't because of game-breaking crashes, although it looked interesting; Oppressed – is utter garbage for kids whose mom bought them a console in 2010 and they hadn't played anything before.
PREY initially seemed almost perfect, a 10/10 – after a million years, they finally added a System Shock-like experience. Level design, exploration, immersion – in short, it's nice, even if the graphics are mediocre (but fortunately not as bad as in Dishonored). But after about ten hours, when I realized that I had found all the weapons, seen all the enemies, and unlocked many abilities, and I still had half the game left to play, I got a little discouraged. Towards the end, it became quite tiring to play when the scale of running around on side quests in compartments in opposite parts of the map exceeded acceptable limits. Instead of feeling like an astronaut, I felt like a courier fixing space junk.
Very decent for 2017, compared to the casual current-gen garbage, but System Shock is, of course, better. I'll close my eyes to the monotony in the second half and give it an 8/10.