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Heroes of Might and Magic V [Game Discussion]

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#46
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Katrine
Leveling the playing field by reducing the map size – that’s the result of Nival’s work.
Quote of the day. Well said, a very accurate description. That’s exactly what it is – I talked about it on the Nival forum. The larger the battlefield, the more tactical options it offers; this was proven back in the time of Alexander the Great, and I frankly don’t understand the talk about some new tactical concept on a miniature field. After all, the uniqueness of each battle depends on the number of possible maneuvers and strategies, not on a well-thought-out scheme for delivering fast units to the enemy’s rear or simply using area-of-effect magic... it’s a rare monstrosity... IDIOCY!!! They decided to speed up the gameplay by speeding up the combat mode – the MOST IMPORTANT PART OF THE GAME!!! For example, I want new tactics and new combat systems to develop with experience, because if I win battles day after day using the same system, what’s the point of the game??? The flexibility of possible tactical moves depends on the space for imagination, which in our case is the size of the battlefield. We need strategy games primarily for mental development, which is formed by experience multiplied by the diversity of the gameplay. If there is only experience, then there is no development of personality, and the game is no longer a turn-based strategy, but a turn-based action game.:mad:
For now, I see a degradation in the genre of turn-based strategies – just like in everything else that surrounds us. There is a time of global Opsonization of the planet’s population, as evidenced by the sacrifice of quality for the sake of convenience and fashion. This applies to music, where modern “musicians” create entire albums using four chords, and to photography – where the most important part of the camera is no longer the lens or the quality of the body, but the size of the screen or the number of megapixels, or even the COLOR!!!!!!!!!!!!!!!!!!!!! Now any dumb blonde can press the shutter button without scratching her expensive pedicure on her left foot and get a terrible “photo” that she will post on a dating site as a work of art:mad: :mad: All this is called the AGE OF POP, and unfortunately, games have also fallen under this influence... now they demand “realism” from players, which is completely illogical and incompatible with the term “game,” polished graphics, and, most importantly: IT SHOULD BE EASY TO LEARN!!!!!!!! That is, now mass-produced products are in vogue.
....sorry if I’m being too harsh....I’m just feeling emotional....I guess it’s because I’m disappointed....
I hope that the developers will come to their senses and REMEMBER what game they were entrusted with.