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I like the idea, but RTA and all its derivatives ruin the strategic aspect of the game. After all, Heroes is primarily a strategy game. Actually, I had this thought – limit the maximum level of heroes from 40 to 20 – then it will really be the strategic genius of the player that decides, and not an uber-hero, and the role of armies will also increase in comparison to the role of the hero himself. Otherwise, everyone likes to create an uber-hero and then use something called "total clearing". PS: I anticipate that rotten tomatoes will now be thrown at me:D
Added 3 minutes later I understand that the issue with the high level of the hero can be solved by increasing the amount of experience required to reach the next level, but this is only a partial solution, in my opinion.
better up to 25, then you can upgrade the super ability:smile47: