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#538
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Psionic;98582


Bottom line: a strong race in the early game, mediocre in the mid-game, and very weak in the late game.
1. If we're talking about artifacts equipped on Gremlins, let's not forget that the Dark Elves also have something to offer in this regard. For example, the Veishan: Expert artifact provides Attack (tactics, speed, critical hit). And if they also get boots of speed and an artifact for morale, the Assassins can reach the Gremlins and turn them into steak (don't forget about the elemental chains). Engaging in a ranged battle in this case doesn't make much sense.
2. Really?!!! Furies are accumulated, cherished, and nurtured specifically for the final battle (in 90% of cases, they go first). Only Nightmares can compete with their initiative, and with positive morale, they can move at least 2 times, which is usually enough:smile02:
3. Minotaurs are seriously underrated. They are excellent units. Yes, they have low defense, but they always have good morale and solid damage, as well as a double attack, which makes them excellent destroyers of high-level units, especially those who want to harm the Warlocks:D. I think it's unnecessary to talk about the combination of Minotaurs and Lizards... In the final battle, the opponent is usually focused on other units, which gives the Minotaurs the opportunity to get close to the enemy and destroy a couple (or even more) of those pesky units:smile16:
4. Lizards - no comment... Although, when leveling up, I rely more on Hydras...
5. Hydras - there's so much to say about them... If Furies are the Warlock's sword, then Hydras are the SHIELD (with six spikes :cool:), and they are good against both neutrals and heroes, everywhere. They protect themselves and their allies.
6. Witches - when these girls are in the game, the opponent is advised to nervously smoke on the sidelines, especially if they are commanded by Erin or Leto.
7. Dragons - they are unique. As a unit, they are invaluable, and they are good as part of the Warlock's army, although, secretly, I would gladly trade them for a doubling of the growth of all other units:smile09:

IMHO: They are not very good on small maps (although there are exceptions), they are excellent in the mid-game, and they lose ground on huge maps (although the opponent's attempts to bombard the Elves with spells may encounter a Meteor Shower dealing 6k damage or a Phoenix with 2k health...):cool:

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