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#740
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Grizvald
Only one rest remained; Kirry enters, fast roads - we play. The layout of the roads was gorgeous, but total passivity regarding objects. There was a dungeon with an external dwelling of medusas and one hive on the way to the monarchs (+scroll). On 127, Klava arrives with 600 skeletons, 2 angels, and native same-tier units. I had a mage with exp wisdom and a Mage Guild built up to impls; I wanted to blow up two angels, but only managed to crab and lose one. Then the Dragon Utopia is taken in an adjacent territory and I, having already accepted it, continued along the roads, but the opponent decided to power up and turned back through the wilderness. I took advantage of this gift, upgraded the Mage Guild to full, and Kirry, with a young logistician's set, out-powered them. Covered them with KS+bracers; there were only skeletons without speed. Thanks for the game!

That is how it was. For certainty, I wanted to retrain Claudius in teleport and antimagic, but the opp sent the schoolboy to the tavern. There was a chain for growth delivery, so I didn't buy him out on the same day; instead, the next day, the opp attacked Tamika and I, out of greed, paid her off and wiped the schoolboy. In three castles, there were no views. I decided to scout around a recently captured castle for red scouts. There was an exit to some zone, and that's how I got pulled deep into the wilderness.
Thanks for the game!
ICQ 683785962

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