Forgive me, a sinner, for the delays :smile16:
Mee(Rampart, Kyrre, Kyrre)+a lot, don't remember exactly def Samurai(Conflux, Monere, Monere), Jebus Cross, 122
Respawn is decent, 3 Griffin Conservatories, but all tier 3-4, 2 hives for 16 wyverns, boxes with dwarves, secondary swamp +5 wyverns by turn 121, all fine, but the ГО are skeletal and faeries
On turn 121 I decide to take a Dragon Utopia first hoping for wings or stats (wish I hadn't, lost 2 angels and the meat stack), it turned out to be a one-tier and gave Water Walk, and Papa doesn't have enough mana to jump over the faeries, and the town is still guarded, need to fight
On the same turn 121, breaking both ГО, 35 skeletons without losses, but with the faeries I hadn't even moved yet, and already minus all the horses with the external dwelling and minus 3 angels
By hook or by crook I reach the central town, already belonging to Red, take it, and from there a sea of heroes, kill all of Red's weak heroes in the area, crash Papa into her and guard, Monere is also visible, the army is weaker, stats are the same, but I can't reach him.
Pass the turn and news of surrender arrives.
Thanks for the game!
Sorry to everyone for the delays.
P.S. leveled up 2 specialists in psychos above level 7, the growth in the castle still gave as if from one (((