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#507
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Marmot
Our hero must attack it himself when it's in the city! You need to plan your turn carefully and use the Water Walking spell.

That's where I made my biggest mistake: having the Boat Summon and Water Walking spells, I could have already retrieved the Tome of Earth Magic, which is located behind the Dungeon Gate in cell 65,50.
Besides, after loading further saves, I saw that I was stuck for a long time until I defeated King Arthur. I'm glad that my skill level has improved significantly since then.

A feature of the game: any clone has the same abilities as the original stack at the beginning of the battle. The Archangel clone revives, the Archer clone has a full supply of arrows, etc.
Maybe I should record a video of this battle for you?

Good afternoon! I found the Tome of Earth Magic, thanks for the tip:smile54:! I don't quite understand how clones work, I haven't had a chance to use them yet:(. I'm not a very good player, I rely more on swords and brute force than magic in games. I'll try to create clones against Arthur in an alternative save.

Added 4 minutes ago
dnaop-wr
In my opinion, it's easier to download the DF-2 assembly of Heroes of Might and Magic III: The Shadow of Death from the forum without any modifications or restrictions - it works perfectly http://narod.ru/disk/43126025001.3aaf1862e0caa415f3b5d3dd1f8a4b03/HSoD.rar.html. Post on DF-2 http://forum.df2.ru/index.php?showtopic=26464&view=findpost&p=514317
I threw all the WoG, TE, and VT mods into the trash (I didn't even try Era).

Okay, following the instructions in the private message, I reinstalled Heroes of Might and Magic III: The Shadow of Death, the game, and the walkthrough, everything installed:smile54:, but the installation required Service Pack 4, I'm downloading it... Thank you very much! I'll let you know when I finish the process.

Added 23 minutes ago
I'm making progress in "Raising a Legion". In the whirlpool, I defeated the green Thorgrim, captured the Tome of Earth (hooray) and a bunch of other artifacts. I opened the path to the lands of Orange (Tower). The core of my army is 60,000 imps (it was, before meeting Fafnir), 1,000 hellhounds, 15,000 skeleton warriors, 150 archdevils, and a few magi and demons. Fafnir attacked with a huge army and died. Then I defeated another strong hero - the Dragon. I took all their artifacts with the Shackles.
My second hero, Boneface, is currently in the position of a combat unit deliveryman. I've collected almost all the pieces of the King of the Dead's Cloak, but I haven't found the knight's armor yet.

Bad news: Green and Blue found the black tent((. I'm upset. Roland, however, is still sailing the seas, but as soon as I eliminated the key heroes of Orange, and at the same time defeated the strong hero of Blue, Boragus (he came to scout, "what is he doing with Orange??", and stupidly arrived with a legion of goblins!! and failed), Gelu with skills of 76 (against my 60 with the angel alliance) and a very strong army landed at one of my castles. I couldn't defeat him, I'll have to give up the city (it's not very important in terms of growth, and Green already visited the black tent).
There is no other way - I need to kill the pink Lucifer (it's not an easy task:( ), for his death, 3 seers promise a reward.

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