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Complex and diverse tactical battles are one of the main advantages of the "Jedi Story" map.
I dug up my save file where I had already reached Camelot, but hadn't defeated King Arthur yet. I'll try to remember how to proceed. I remember that I tried to attack him several times, but I had to retreat to get reinforcements: the enemy turned out to be stronger. Aha, it seems I need to block the gates, clone archangels, and use the clone to alternately resurrect the fallen or attack the enemies. The enemy relies on archers and stays in the castle.
Yes, I managed to defeat him from that save file. Another small but important trick: you need to separate one archangel into a separate stack so that you can immediately place him in front of the gates. He will die, but the gates will remain closed, blocking the enemy champions and crusaders inside the castle!
Xaart, regarding the Era mod: it is essentially an improved WoG, so you are already playing a slightly different game with WoG rules. For RPG maps, this can be critical: you may not be able to pass through certain areas, or, conversely, you may be able to do things that the map author did not intend (for example, by joining part of the hostile creatures, etc.). In that case, you should find and download the mini-mod "Safe SoD," which disables all WoG features and also prevents the Week of the Monster and Month of the Plague from occurring (hence the name "Safe"). I don't have the link yet, I haven't found it yet, but I know that Valery once gave it somewhere in the map discussion, and other players also mentioned it. I haven't downloaded or used it myself, although the description sounds tempting.
I dug up my save file where I had already reached Camelot, but hadn't defeated King Arthur yet. I'll try to remember how to proceed. I remember that I tried to attack him several times, but I had to retreat to get reinforcements: the enemy turned out to be stronger. Aha, it seems I need to block the gates, clone archangels, and use the clone to alternately resurrect the fallen or attack the enemies. The enemy relies on archers and stays in the castle.
Yes, I managed to defeat him from that save file. Another small but important trick: you need to separate one archangel into a separate stack so that you can immediately place him in front of the gates. He will die, but the gates will remain closed, blocking the enemy champions and crusaders inside the castle!
Xaart, regarding the Era mod: it is essentially an improved WoG, so you are already playing a slightly different game with WoG rules. For RPG maps, this can be critical: you may not be able to pass through certain areas, or, conversely, you may be able to do things that the map author did not intend (for example, by joining part of the hostile creatures, etc.). In that case, you should find and download the mini-mod "Safe SoD," which disables all WoG features and also prevents the Week of the Monster and Month of the Plague from occurring (hence the name "Safe"). I don't have the link yet, I haven't found it yet, but I know that Valery once gave it somewhere in the map discussion, and other players also mentioned it. I haven't downloaded or used it myself, although the description sounds tempting.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
(Василь Симоненко. Люди – прекрасні)