I want to reiterate my opinion about the Red Orb and the Cloak of Disintegration. These two artifacts ruin the Mage class, which either needs to be excluded (which would require many changes to balance the game and protect against magic) or have their properties changed to "Protects your troops from damage from enemy spells" (but not from your own mass Armageddon spells, etc.) for the Red Orb, and "Protects against negative effects from the enemy" for the Cloak of Disintegration.
+1
The only decent anti-magic artifact is the new HotA cloak against level 1-2 spells. But the Red Orb and the Cloak of Disintegration ruin the game.