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Walkthrough of HoMM3: SoD Campaigns

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Heroes of Might and Magic III: The Shadow of Death (SoD) Walkthroughs of the Campaigns Campaign 1: New Beginnings (4 missions) One of the most interesting campaigns in "The Shadow of Death". In it, you will play as an unusual hero for Antagarich – the sorceress Gem, who arrived from Enroth, where the War of the Succession has just ended, to rest from military exploits. But she will not find peace here; the nightmare she was fleeing – the Necromancers – are not letting her rest. Teaming up with the wizard Sandro, she searches for three artifacts for him, so that with their help he can create an amulet that repels the undead. The campaign consists of 4 missions, in each of which the enemy has a noticeable advantage. This is important because in all missions, you will have to defeat the enemies, even though this is only the goal of the first scenario, as the Necromancers are too closely connected with the artifacts we need. In general, the entire walkthrough is based on the combination of Grandelf – Expert Earth Magic, and fully reveals its power. In addition, for a comfortable playthrough, in each mission, except for the last one, you should develop your subordinates as much as possible, because without this, it is practically impossible to complete the campaign. Campaign 2: Elixir of Life (4 missions) The campaign is ridiculously simple. 4 missions, in the first of which you need to defeat all enemies, and in the rest – only find a part of the artifact. Accordingly, there will be no serious battles with the enemy at all, and skirmishes with neutrals can be counted on the fingers. Campaign 3: Hack and Slash (4 missions) The campaign promises to be quite interesting, and therefore difficult. Together with Crag Hack (the most famous person in the entire Might & Magic world), we have to find four artifacts for the wizard Sandro, which make up the Armor of the Damned. The wizard promises a great reward for fulfilling this service. As in most campaigns in The Shadow of Death, the campaign consists of four missions (all maps are of medium size), of which the last two will be the most interesting, and the fact that it is impossible to defeat the enemy starting from the second mission. Campaign 4: The Birth of a Barbarian (5 missions) Yog's father was a barbarian, and his mother was a djinn. He studied at the Academy of Bracadia for a long time, but he did not like this life. Physical exercises and weapon skills brought him more joy than studying magic. One day, he received an invitation from Duke Winston Boragus, and Yog agreed. Now he needs to escape from Bracadia, but the wizards who fanatically guard the secrets of the Academy will not let him carry out his plan so easily. During 5 missions, we will not only help Yog escape but also complete tasks for the Duke. The missions themselves are not difficult (except for the last one). The main thing is speed, which is the main factor for victory. Campaign 5: The Rise of the Necromancer (4 missions) The easiest campaign, if you don't die in the first week ;) Sandro, armed with a couple of artifacts, the first of which, the Cloak of the Undead King, allows even a novice necromancer to raise living dead instead of skeletons from killed enemies, a more experienced one – wights, and an expert in necromancy – liches, and the second, the Armor of the Damned, helps liches defeat opponents by inflicting Slowness, Weakness, Curse, and Bad Luck on them. Therefore, starting from the second week, you can only lose the hero through overconfidence or carelessness. Campaign 6: Unholy Alliance (12 missions) This campaign becomes available only after completing the first five. In it, we play as familiar heroes – Gem, Jela, Crag, Yog, and Sandro, whose experience, although transferred from previous campaigns, they have a fixed level of 25, but the primary and secondary skills have not been transferred. Therefore, you will inevitably have to put aside the cries of "Where is my Crag?!" and re-level the characters. This is the longest campaign, consisting of as many as 12 missions, during which you have to do a lot: gather the Angelic Alliance, conquer Deyja, and stop Sandro, a powerful necromancer who is ready to conquer the whole world. Campaign 7: The Ghost of Power (4 missions) This campaign becomes available only after completing all previous ones. If you play logically, this campaign is the easiest on the "The Shadow of Death" disk. It makes you want to cry at how pitifully the artifacts were taken from the four heroes, but Sandro does not cry; he is plotting a new insidious plan...