so that the enemy hero, after losing a battle, always reappears in their city.
There are 2 options.
1) Force him to reliably reappear in the tavern after defeat. See the MakeHeroReturnToTavernAfterDeath function.
2) Place the hero in reserve and create a trigger for his loss. At the beginning of the game, and after each of his losses, deploy him (see DeployReserveHero) to a specific location on the map.
Возрождённый v 1.5 (обновление от 25/09/2016) :smile24:
готовится продолжение.
Великая Пустыня ( 25%) - про Маркела
Тьма над Иролланом (0%) - про Николаса
Мои моды (скорректированы мод на чумных энтов и циклопов зомби)