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Current questions and answers regarding the map editor.

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#4398
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Jack_of_shadows
If you just need a dummy unit that always stays in the town, you can place it next to the town and use scripts to disable its AI and make it move to a point with the coordinates of the town (or the entrance to the town). I haven't tested it, but it should work.
What about without scripts?
Справедливость - авторский глобальный мод

ColouredText - список заклинаний и их уровень в описании существ-колдунов

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