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"Heroes" is not "Doom" or even "StarCraft," where real-time corresponds to game time; here, a quick victory in the game can be the result of hours of contemplation in reality.
And I don't see any interest in wandering around the map with a powerful Hero and a huge army, kicking around obviously weaker neutral creatures and players.
As for playing Heroes online, a thoughtful player sometimes needs several tens of minutes for a single turn, which the opponent is forced to sit and wait for, which is boring and uninteresting.
P.S. I remember playing with a guy from Belarus, and I had to wait for his turn for several hours at the beginning of the game; I thought he had gone somewhere, but no, it turned out that he had been running around with a couple of units, evading several hundred zombies, and as a result, he immediately gained almost ten level-ups.
And I don't see any interest in wandering around the map with a powerful Hero and a huge army, kicking around obviously weaker neutral creatures and players.
As for playing Heroes online, a thoughtful player sometimes needs several tens of minutes for a single turn, which the opponent is forced to sit and wait for, which is boring and uninteresting.
P.S. I remember playing with a guy from Belarus, and I had to wait for his turn for several hours at the beginning of the game; I thought he had gone somewhere, but no, it turned out that he had been running around with a couple of units, evading several hundred zombies, and as a result, he immediately gained almost ten level-ups.
