Patch
Olden Era
Studio Unfrozen has released Patch #6 (version 0.80.14) for Heroes of Might and Magic: Olden Era. The update focuses on multiplayer stability, difficulty balance, and extensive campaign fixes.
Key changes:
- New "Moderate" difficulty level for random maps — positioned between Normal and Hard to ease the transition to tougher challenges.
- Stronger AI on Hard and Unfair difficulties — these levels now pose a genuine challenge to experienced players.
- Fixed desynchronizations in multiplayer caused by the "Involuntary Summons" and "Guild of Six Winds" buildings, as well as freezes when loading saves with simultaneous turns.
- Improved network lobby and matchmaking: fixed windows closing when lobby settings were changed, the reconnection timeout has been reduced from 6 to 4 minutes, and opponent search has been improved.
- Combat timers: players now receive +5 seconds on the timer after each stack ends its turn.
- Redesigned construction interface in towns — buildings with a choice are now more prominent, with options displayed separately.
- Numerous campaign bug fixes in the missions "Never-ending Conflict," "Burning Hearts," "Deal with a Vampire," "Garner Hills," "Into the Woods," "Alvar Diruil," "Corruption," "Renegade," and others.
- Scenario fixes: "Fun and Graves" — redundant dialogues removed; "Gorges of Discord" — fixed the infiltrator dwelling being captured for free when playing as Dungeon.
- Localization: added descriptions for the new difficulty level, updated the Czech translation, and replaced placeholder texts in Russian, English, and Czech.
The full changelog is available in the forum thread.
Recent discussion View thread →
Medvaldo
I didn't understand how to install this mod, but they added Inferno I'll have to buy this Olden Era to check it out
megaplo
An interesting mod has appeared that adds factions and units from Heroes 3 into the game. It looks a bit rough for now, but if polished, it could turn out quite decent.
ChakChak Noris
I'm really digging the new version.