A walkthrough of a custom map focusing on speed-running techniques. It details the use of various game bugs, including flag switching and event repeating, to accumulate resources and complete the map in one day.
Videos
A walkthrough for the Almighty Fairies II custom map by Thorgrim. It details various tactical options and combat strategies for the Charlize, Ariadne, and Ellen branches.
A walkthrough of a custom map focusing on speed-running techniques. It details the use of various game bugs, including flag switching and event repeating, to accumulate resources and complete the map in one day.
Стримы и видеопрохождения пользовательских карт-головоломок в Heroes of Might and Magic III от автора Dandy.
A guide on completing custom maps by manipulating randomness in the tactical phase. It discusses the use of creature animations and window-opening tricks to control morale, luck, and ability values.
Видеозапись прохождения авторской карты First Blood 2.5 от игрока Gelu. В ролике демонстрируется тактика сражения без удаления сферы запрета с использованием высокоуровневой армии.
Walkthrough of the custom map "Ascension" featuring battles between Vampires and Giants. The guide focuses on manipulating randomness in HD+ using the auto-battle function and specific unit positioning.
A walkthrough of the RPG map "Ville'de'Porte" in Horns of the Abyss. It details combat strategies for early encounters and the final boss, focusing on unit positioning and the use of Fire Magic.
A collection of playthroughs and reviews for custom maps, including Gennady's Nightmare and Metataxer's Revenge. The content discusses RPG-style gameplay mechanics and provides links to various map completions.
A guide on manipulating random sequences to generate specific morale values using creature windows. It details the use of animation triggers and the close button to pause and build desired sequences.
Video guides demonstrating an AI self-destruction bug in the Paragon 2.0 map. The glitch allows small armies to defeat powerful AI opponents and works in both the vanilla version and HD mod.
A guide on manipulating damage randomness in custom maps using SoD_SP. It details how to change fixed RNG values by utilizing the "wait" command, cursor positioning, and the creature information window.