Heroes III
Battle
Пользовательский проект, представляющий собой модель круглого стола. Работа выполнена в качестве творческого эксперимента без дальнейших доработок.
New here? I'm Roha — want a quick tour?
Heroes III
Battle
Пользовательский проект, представляющий собой модель круглого стола. Работа выполнена в качестве творческого эксперимента без дальнейших доработок.
Heroes III
Interface
A tournament bracket detailing the final stage of a HeroesWorld competition. The post includes player color assignments and notes that a full schedule will follow.
Heroes III
Battle
A screenshot from a Tower map featuring a level 1 Nella dealing 5–9 damage to 111 champions. The image demonstrates a combat scenario where all Gremlins survived the encounter.
Heroes III
Battle
A combat report from an online match on day 114. It details a level 2 Moon creature's fire attack damage against ogre mages and lists the player's unit losses.
Heroes III
Battle
Предварительные результаты второго межпортального турнира HMM3-OFF по тематике магии воды. В списке зафиксированы итоги соревнований и требования к участникам первой девятки мест по предоставлению логов и сохранений.
Heroes III
Other
Рисунок, представляющий собой круглый стол. Изображение может служить визуальной отсылкой к значению ника одного из участников форума.
Heroes III
Battle
Online game report from the Summer 2009 season featuring a match between Tower and Castle. The game ended in a draw after a diplomatic agreement following significant troop advantages.
Heroes III
Hero
Discussion regarding rule changes in section 5.2.1 concerning high-level spells. The text addresses player observations and conflicting information about the frequency of native hero appearances in the Songs of Dawn expansion.
Heroes III
Adventure map
A discussion regarding the legality of bypassing nomad guards to reach a secondary herb resource point via an alternative route.
Heroes III
Adventure map
A visual representation of the Jebus Cross used in a match between players Vitalik and Kobra. The image displays the item's final appearance within the game interface.
Heroes III
Battle
Сравнение героев Валески и Оррина на 20 уровне. Анализируются бонусы к атаке, защите и урону лучников, а также влияние их специализаций на боевую эффективность.
Heroes III
Battle
A community request regarding the scheduling of a semi-final match between players Vitalik and Vigo.
Heroes III
Adventure map
Jebus Cross is a map featuring a large respawn area with Dragon Utopias and external dwellings for angels. It is characterized by long travel distances from towns and a desert center.
Heroes III
Adventure map
A discussion thread regarding color selection and potential tie-breaking methods for upcoming playoff matches.
Heroes III
Other
stdio The first inter-portal tournament for HMM3-OFF focused on Air Magic. It includes preliminary results and details regarding participant disqualifications._
Heroes III
Battle
Разбор тактики боя против отряда Круглый стол с использованием героя 1-го уровня. Описываются примерные потери пехоты и рекомендации по использованию лучников и морали.
Heroes III
Interface
A table displaying preliminary results from the first three rounds of a competition. It provides a statistical overview of standings following the third stage of play.
Heroes III
Map preview
An XL+U map template for 8 players featuring high resource density and disabled specific artifacts. It includes specialized white and yellow zones, weak passage guards, and frequent magic guild opportunities.
Heroes III
Adventure map
A discussion regarding the accessibility of a specific passage and whether it can be traversed, noting the unexpected presence of a guard.
Heroes III
Battle
A discussion thread regarding a specific gameplay situation in a match between Dungeon and Necropolis factions. The post seeks clarification on rules and movement possibilities.
Heroes III
Interface
A utility program designed to calculate luck and morale values in Heroes of Might and Magic III. It helps determine these specific combat statistics based on game parameters.
Heroes III
Interface
An announcement regarding updated final standings for the "For Sale" mini-tournament. The post notes the annulment of a specific player's result due to unforeseen circumstances.
Heroes III
Battle
A turn-by-turn tactical guide for Inferno players to capture a level 1 maximum crypt on neutral territory. The walkthrough details specific unit requirements and hero compositions for successful execution.
Heroes III
Battle
A detailed turn-by-turn guide and save file for achieving a level 1 maximum crypt on a snow map. The walkthrough demonstrates how to manage low-damage gremlins and morale using gargoyles and magic arrows.
Heroes III
Battle
A reference guide detailing the specific monster counts for various neutral creature stacks, such as hordes and swarms, across different game versions.
Heroes III
Battle
A collection of frequently asked questions and answers regarding the mechanics and functionality of the standard map generator.
Heroes III
Battle
A collection of battle reports from a HeroesWorld arena tournament. It details specific army compositions, spell usage, and tactical outcomes from several matches.
Heroes III
Interface
This technical analysis explains the skill tree generation mechanics in Heroes of Might & Magic 3. It details how skill availability is determined at map load and how external skill acquisition alters the progression tree.
Heroes III
Battle
A discussion thread regarding technical issues or gameplay questions in Heroes of Might and Magic III: WoG version 3.5.x, including a user inquiry accompanied by a screenshot.
Heroes III
Battle
A match report from the Spring 2008 season detailing an online game between players using Inferno and Dungeon factions. The text describes gameplay progression, resource management, and the eventual outcome of the battle.
Heroes III
Other
Discussion regarding the application of Advanced spells in online games, clarifying that such spells can only be applied once per instance.
Heroes III
Other
A discussion regarding the hierarchy and tier placement of elemental creatures, specifically focusing on the classification of level 2 units within the elemental progression system.