2
Heroes V
Hero
What is the strength of humankind?
A discussion regarding the high damage output of human heroes in combat. The post analyzes the effectiveness of ranged attacks against level 5 creatures even without the Ballistics skill.
2
Heroes V
Mod showcase
MOD: Armageddon's Blade
Armageddon's Blade is a powerful artifact in Heroes of Might and Magic V. It grants the wielder the ability to cast the Armageddon spell, dealing massive damage to all units on the battlefield.
Heroes V
Battle
MOD: Armageddon's Blade
An analysis of the Armageddon's Blade prototype in Heroes 5, detailing discrepancies in unit initiative, retaliation mechanics, and morale. It also compares the item's potential magical abilities and combat effectiveness against high-tier units.
2
Heroes V
Mod showcase
A mod or patch for 8 skills.
A modification for the hero's XDB file that enables up to 8 skills. While these skills are not visible in the hero's skill window, they provide active bonuses to creatures, such as luck, spirit, attack, and defense.
2
Heroes V
Hero
Modding
Guide on modifying hero files to grant all available skills and perks. These abilities function in-game even if they are not displayed in the hero's interface.
Heroes V
Battle
Editing creature abilities or adding new ones.
Discussion regarding the mechanics of the Vorpal Sword and the Crystal Skin ability. It examines how Crystal Skin provides immunity to creature-killing effects and compares different damage types.
2
Heroes V
Mod showcase
NCF – Extended list of Neutral creatures.
An expanded list of neutral creatures for NCF, featuring a proposed sea monster design. The creature is a level 7 large unit with 275 HP, high damage, and specific stats intended to reflect physical strength.
5
Heroes V
Battle
NCF – Extended list of Neutral creatures.
A modification for the Fireball spell that adds a wave of fire and demonic explosions to the effect. The visual changes include a unique extinguishing animation.
Heroes V
Mod showcase
NCF – Extended list of Neutral creatures.
A discussion regarding the expansion of neutral creature lists, focusing on hybrid units, racial skills, and the potential for adding gating abilities to specific high-level creatures.
Heroes V
Mod showcase
NCF – Extended list of Neutral creatures.
An expanded list of neutral creatures including dwarves and various other types. It highlights inconsistencies in how creature abilities, such as Undead, are assigned compared to errors in type identification for demons, mages, and orcs.
Heroes V
Mod showcase
NCF – Extended list of Neutral creatures.
A discussion regarding the implementation of specific town types for neutral creatures to enable access to faction-specific mechanics, such as artifact forging, runes, and special abilities.
2
Heroes V
Mod showcase
NCF – Extended list of Neutral creatures.
Technical guide detailing how to create neutral creatures with gating abilities. It explains the necessary parameters for town type, spell points, and creature descriptions to ensure functionality.
6
Heroes V
Interface
NCF – Extended list of Neutral creatures.
A discussion regarding the varying stats of summoned Berserks. The unit's combat power changes between 2/2 and 3/3 depending on whether it is summoned via a spellbook, a hero, or specific creature abilities.
Heroes V
Mod showcase
Duel sets and duel generator.
A Python-based tool and map designed to enhance 3x3 duel gameplay. It generates randomized hero sets with custom skills, spells, and creature growth to provide more variety than standard game options.
2
Heroes V
Mod showcase
NCF – Extended list of Neutral creatures.
An expanded list of neutral creatures, including Level 7 Evil Nightmares and the Adamantite Golem. The post discusses creature statistics, visual models, and technical methods for implementing custom abilities.
2
Heroes V
Mod showcase
Mod requests (orders).
A modification for the game that allows heroes to possess more than five skills by editing the XML files. While only five skills appear in the interface, additional skills remain active and functional during combat.