Tavern
Map preview
A quest titled Mafia 112: Pirates of the Hvash Sea featuring minimal information and no specific thematic restrictions for players.
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Tavern
Map preview
A quest titled Mafia 112: Pirates of the Hvash Sea featuring minimal information and no specific thematic restrictions for players.
Tavern
Other
A community discussion thread regarding the organization and coordination of a Mafia-style game session, including plans for player recruitment and feedback processing.
Tavern
Hero
A discussion regarding the organization of a Crestfallen Ariake expansion session. The post addresses resource requirements and potential scheduling for a Haven-themed game.
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Other
A discussion regarding the potential connection between the character Hekkelia and information sourced from Russian Wikipedia.
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Other
Tim Robertson is a former Wall Street analyst who lost his capital and reputation due to high-risk market decisions. After a near-fatal suicide attempt caused by insomnia, he underwent medical treatment in Switzerland.
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Other
A communication thread regarding game hosting duties and player readiness for the next session in the Ariake workshop.
Tavern
Map preview
A campaign setting involving King Gerionbar's war against the Hashashins. It features specialized characters like Deon, Varing, and Arianna, each with unique abilities and roles.
Tavern
Mod showcase
A proposal for a workshop mechanic regarding ND items and traits. It suggests allowing any combination of NDs and traits with adjusted base costs for selection and healing.
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Other
A discussion regarding the potential decline of the Mage Guild's influence in the Mafia 103: Ice and Ash scenario. The thread examines whether other factions are gaining an advantage.
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Other
A discussion regarding the scheduling of a workshop, with a proposed start date following April 18th due to exam preparations.
Tavern
Map preview
A group of survivors, led by Rick Morgan and Nancy Dark, struggles to survive on a Pacific island against infected inhabitants and hostile locals. Rick possesses a preemptive strike and the ability to disrupt mafia plans.
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Other
A summary of gameplay observations and deductions from a two-day session of Mafia 100, set in the Forest Kingdom: Tree of Life scenario. It contains analytical notes based on night and morning phases.
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Town
A custom city set featuring two specialized mages. One mage provides defensive support and counters city effects, while the other focuses on attack and remains unaffected by the city until escaping.
Tavern
Mod showcase
A workshop or creative space focused on developing defensive structures and assets. It serves as a hub for refining game elements based on community discussions.
Tavern
Mod showcase
A concept for a fantasy setting featuring various factions and creatures, including Twilight Dragons, Goblin Mafia, and Blood Witches. The list outlines diverse underworld entities and elite warrior types.
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Other
A collection of character names from the television series Prison Break, organized by their roles and affiliations within the show's narrative.
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Other
A workshop item used for creating or modifying unit sets. It allows players to substitute or fix specific creature types within a collection.
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Other
A discussion thread regarding the visual consistency of images and the moderation of inappropriate language within the community forum.
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Other
A tabletop role-playing scenario titled Nemesis, part of the Mafia 89 series. It focuses on the opening night of a narrative-driven game.
Tavern
Map preview
A set of Silverlain residents including King William, Captain Gabriel, Mage Sindin, and Executioner Gonar, each possessing unique abilities and night actions.
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Other
A discussion thread regarding the scheduling and player interest for a potential game session led by Larisa Master.
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Other
A discussion regarding game mechanics and character strength, focusing on how specific player actions and abilities can influence the outcome of a match.
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Other
Discussion regarding the structural formatting and skill balancing of a Mafia-style game. The text addresses action categorization, character consistency, and potential mechanics for maintaining game balance.
Tavern
Other
A discussion thread regarding the progress and declining participation rates of an unfinished Mafia quest within a specific student cohort.
Tavern
Interface
A discussion regarding the design and utility of faction tables and neutral creatures. Users debate the clarity of information provided before a game begins.
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Other
A discussion thread regarding the implementation of a standard Mafia game format. The proposal focuses on using basic roles such as Mafia, Cop, Doctor, and peaceful citizens without additional special roles.