Tavern
Other
A discussion thread regarding the scheduling and player interest for a potential game session led by Larisa Master.
New here? I'm Roha — want a quick tour?
Tavern
Other
A discussion thread regarding the scheduling and player interest for a potential game session led by Larisa Master.
Heroes V
Map preview
This is the second part of the Ice and Flame series, serving as a direct continuation of the previous installment.
Tavern
Other
A discussion regarding game mechanics and character strength, focusing on how specific player actions and abilities can influence the outcome of a match.
Tavern
Other
Discussion regarding the structural formatting and skill balancing of a Mafia-style game. The text addresses action categorization, character consistency, and potential mechanics for maintaining game balance.
Heroes V
Map preview
Огромная многоуровневая карта для пяти игроков, созданная для мультиплеера. В центре карты находится артефакт, дающий герою +7 к основным характеристикам, а также +2 к удаче и морали.
Tavern
Other
A discussion thread regarding the progress and declining participation rates of an unfinished Mafia quest within a specific student cohort.
Tavern
Interface
A discussion regarding the design and utility of faction tables and neutral creatures. Users debate the clarity of information provided before a game begins.
Tavern
Other
A discussion thread regarding the implementation of a standard Mafia game format. The proposal focuses on using basic roles such as Mafia, Cop, Doctor, and peaceful citizens without additional special roles.
Heroes V
Adventure map
Guide to the locations of all five prophets in the Awakening of Evil campaign.
Heroes V
Map preview
A large two-level scenario map for version 3.1 featuring a 1v2v2v1 player format. This marathon-style map focuses on Dark Elf lore and includes various quests and battles.
Heroes V
Editor
A discussion regarding map editor mechanics, specifically addressing issues with wall removal and terrain passability. The post seeks clarification on how the editor handles blocked paths and surface patterns.
Heroes V
Map preview
Huge two-level scenario for version 3.1 designed for 7 players. The map features a struggle where the player faces an opponent with initial advantages and incoming reinforcements.
Heroes V
Map preview
A huge three-player journey scenario for Heroes of Might & Magic 3.1. This two-level map features a difficult path through the depths of Hell.
Heroes V
Map preview
A strategic map designed for gameplay testing. It features standard layouts that could benefit from improved neutral unit strength, AI adjustments, and more diverse terrain design.
Heroes V
Adventure map
A gameplay walkthrough of the Ice and Fire map. The guide covers navigating secret passages and two-way portals, as well as strategies for managing large dwarf armies and Tower units.
Heroes V
Map preview
Large two-level scenario for Heroes of Might and Magic 3.1 designed for up to 6 players. The map features a multiplayer-style first part and a single-player second part.
Heroes V
Map preview
A mysterious teaser regarding a potential upcoming addition to the library. The entry contains no specific details about the item's attributes or nature.
Heroes V
Adventure map
Место возвращения героя, где учитываются все ранее собранные руны. Для доступа к библиотеке необходимо получить ключ у пророка.
Heroes V
Map preview
A large three-player tactical scenario map designed for Heroes of Might & Magic version 3.1. The map features two levels and focuses on a conflict between Imperial forces and Dark Elves.
Heroes V
Map preview
Обсуждение прохождения карты Путь изгоя, включающее ответы на вопросы о расположении квестовых предметов, способах получения Камня Предков и уточнении условий выполнения заданий.
Heroes V
Editor
A discussion regarding a technical map error where landscape textures appear incorrectly through objects. The user seeks to identify the cause of this visual glitch to fix it in the editor.
Heroes V
Map preview
Огромная RPG-карта для версии 3.1, рассчитанная на 7 игроков. Сценарий включает 123 квеста и свободное перемещение героя, где развитие сюжета зависит от решений игрока.
Heroes V
Map preview
A custom map featuring diverse terrain and various magic schools. The gameplay involves balancing light and dark magic, navigating volcanic landscapes, and managing encounters with Orcs and undead creatures.
Heroes V
Map preview
Dersu's-made multiplayer map and single-player scenarios for the Mapmaster 2013 competition. Includes thethoughtful design of realistic mountain areas and a Dragon Utopia map featuring unique gameplay mechanics.
Heroes V
Editor
A troubleshooting discussion regarding texture path errors in the map editor. The post includes screenshots of map content and .xdb files to illustrate issues with incorrect image rendering.
Heroes V
Other
Пятая и заключительная часть серии игр Heroes of Might & Magic.
Heroes V
Mod showcase
An expanded list of neutral creatures designed to provide clarity on their various types and attributes.
Heroes V
Editor
A discussion regarding technical issues with the map editor, specifically concerning the use of Notepad to read .xdb files and difficulties in creating dialogue scenes.
Heroes V
Map preview
Стратегия прохождения миссии, при которой выбор фракции людей обеспечивает получение бонусов за 100% завершение карты. Использование орков позволяет закончить задание, но лишает игрока дополнительных наград.
Heroes V
Battle
Путь изгоя представляет собой игрового юнита, визуальное воплощение которого представлено на скриншоте. Данный объект является частью библиотеки игровых существ.
Heroes V
Adventure map
A player inquiry regarding the location of an artifact within the depths of Hell. The post includes a mini-map screenshot and asks for guidance on navigating portals to find specific information.
Heroes V
Editor
A troubleshooting guide regarding the implementation of HeroLink to enable hero animations in custom maps. The post addresses technical difficulties with folder visibility and link configuration.
Heroes V
Editor
A technical troubleshooting post regarding an issue with entering specific file paths in the map editor. The user reports that the editor resets the string when attempting to access a mission folder.
Heroes V
Editor
A discussion regarding the process of creating map videos and the methods for selecting specific custom maps to serve as backgrounds.
Heroes V
Editor
A guide discussing the technical process of recording map videos. It covers camera manipulation, angle adjustments, zoom controls, and the initial steps for setting up cinematic views.
Heroes V
Map preview
Первые кадры новой карты-продолжения. Приключение Сигриф обещает стать захватывающим новым этапом в развитии сюжета.
Heroes V
Map preview
This map discussion highlights faction imbalances, noting that certain groups hold significant advantages over others. The author suggests that Necromancers are the most viable choice for long-term gameplay.
Heroes V
Map preview
Обсуждение стратегий развития героя и эффективности фракции людей. Автор рассматривает варианты развития персонажа на карте и вопрос использования союзников.
Heroes V
Map preview
A top-down map of the labyrinth designed to assist players navigating its corridors. It provides a visual guide to help locate keys and directional signs.
Heroes V
Map preview
A collection of early screenshots showcasing the development of a new map, which serves as a sequel to a previously released map.
Heroes V
Map preview
Huge multiplayer arena map for 8 players featuring all races. This two-level map includes a quest to find the Tear of Ascha and allows for victory without total destruction of opponents.
Heroes V
Map preview
A dungeon map detailing the terrain and layout of the Legendary War setting. It serves as a spatial reference for navigating the specific locations within this campaign.