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A narrative segment detailing a visit by Aiyano and Sonata to the prisoner Cleona Krim. The scene takes place in a room following the departure of Naria.
New here? I'm Roha — want a quick tour?
Tavern
Other
A narrative segment detailing a visit by Aiyano and Sonata to the prisoner Cleona Krim. The scene takes place in a room following the departure of Naria.
Tavern
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A scene depicting a steel carriage driven by Reimi, which moves without horses. The carriage carries Naria and Ayano as they travel together.
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A decorative item or artifact mentioned in the context of Beata Guion's travels. It is described as an object that was considered useless and visually unappealing by some characters.
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A ballad written by Erefir Linel Darvening. The work is analyzed by Minister Celesta Uida Asukan for potential official publication, pending revisions regarding various monarchs.
Tavern
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A collection of various cabinets containing tools, medical supplies, construction materials, and miscellaneous items. The contents range from surgical instruments and hardware to various personal and specialized devices.
Tavern
Battle
A battle log detailing a combat sequence involving Kayasa, Gaheris, and several cultists. The text tracks unit status, stun effects, and initiative orders during an earthquake event.
Tavern
Battle
A narrative combat log detailing a tactical encounter with the Coven of Passion. It includes character initiative orders, current health points, and movement plans for a group of various heroes.
Tavern
Hero
Arselia and Aconia are summoned Lilyan Rangers from another world. They possess magic-learning abilities, invisibility, and a combat bonus against intelligent opponents, utilizing cosmic damage through magic weapons.
Tavern
Hero
Summoned character from Akkerwald with high perception and agility. This police officer uses a pistol and specializes in ranged combat skills like Precision Shot and Quick Reload.
Tavern
Hero
Summoned philosopher from the Dynasty of Sin Ash Shamash with high intelligence and magic power. This character specializes in pyromancy and earth magic, featuring high fire and earth affinities.
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A brief narrative excerpt involving Celesta Weeda Asukan and Erefeer Zostmer. The text discusses a medical piercing accessory and a confrontation regarding a piercing master.
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A narrative excerpt featuring characters Aiyano, Arselia, and Aconia. The text describes a meeting within a clean, twenty-berth train carriage containing five double-decker compartments.
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Map preview
Фрагмент художественного текста, описывающий философский диалог персонажей и процесс сбора группы учеников. В тексте упоминается знакомство с жрицей Ямагами Айяно.
Tavern
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The provided text contains a narrative fragment about characters Ayano and Castor and does not describe a specific item or game object.
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An episode featuring the character Omamori Himari, a swordswoman wearing a kimono and pigtails. The plot involves her defeat by a white-haired sorceress.
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A set of handmade educational cards used for language learning. The cards feature kanji characters and their readings to help students practice vocabulary and linguistic concepts.
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Map preview
A narrative fragment involving characters named Erephir, Penelope, and an unnamed girl. The text describes a diplomatic mission and a sequence where Penelope selects seven different outfits for Erephir.
Tavern
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Hero
Arcelia and Aconium is a character profile featuring high agility and luck. The character possesses water affinity, immunity to snow, and specialized polearm skills that deal increased damage to enemies in a line.
Tavern
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Tavern
Map preview
A narrative dialogue between characters involving the creation of announcements and the crafting of omamorik. The text describes a temporary situation and a walk through temple grounds.
Tavern
Artwork
An artistic commentary discussing the depiction of Arselia and Aconia. The text explores emotional responses to the imagery and the importance of respecting ancestral figures within a philosophical framework.
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A narrative excerpt featuring a conversation between Alaria and a tavern owner. The text describes a casual encounter in a bar involving the consumption of Fox spirits.
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A forum post regarding the correction of user votes for submitted pictures. The author notes that the adjustment results in minimal changes to the overall tally.
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A story following a man living in a Buddhist temple alongside six women. The narrative features a specific character arrangement across the frame.
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A narrative fragment describing a meeting between Klin and a blind noblewoman at her decorated estate. The text follows Klin's arrival at the residence after receiving an announcement from the working guild.
Tavern
Battle
A narrative fragment detailing an interrogation of a servant-soldier. The text describes the aftermath of a battle at a villa and the reported disappearance of Princess Naera.
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Artwork
A narrative excerpt featuring characters Blade, Sanex, and a blacksmith. The text explores dialogue regarding past experiments and local figures like Akonia and Naria.
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A narrative fragment detailing the complex relationship between Beata and Drakkosha. It explores themes of past servitude, shifting social dynamics, and a brief encounter with a stranger in Lower Lunaria.
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A brief anecdotal account describing a personal encounter with the psychoanalyst Sigmund Freud during a psychiatric consultation.
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This entry provides a breakdown of various point values and their corresponding numerical distributions. It serves as a reference for specific scoring or resource metrics within the game.
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A narrative entry describing a meeting between Erephir, his mentor, his employer, and an unknown female commander.
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A dialogue snippet featuring Klidna Potos, a nurse, who introduces herself to a temporary cook while commenting on a pleasant aroma.
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A narrative entry detailing the visit of guests to the headquarters during Garret and Kilika's absence in Carneole.
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A narrative excerpt featuring characters named Arselia and Aconia. The text describes a meeting between Beata, Guyon, and a young woman in the inner courtyard of the Fellowship.
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A narrative excerpt following Erephir and Kalina's visit to an art academy. The text details an encounter with teacher Eogan Lamark and explores themes of creative work and avoiding military service.
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Artwork
A dialogue between Heroist and another character concerning the weight of legacy, the preservation of ancestral memory, and the historical consequences of imperial expansion.
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Arselia and Aconia is a narrative entry describing a Lunarian character who uses her willpower to disintegrate unauthorized magical items and objects within the Ikigai temple.
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Arselia and Akonia are ancient figures associated with the paradise civilization of Anuzish. Arselia led mortals in the war against the Lunarians and later guided the expansion of human civilization.
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Hero
Aiskir mercenary with high health and critical combat effects. This character features specialized dual-wielding combat styles, increased quest rewards, and unique abilities for troop recruitment and leadership.
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A collection of writings by the author, intended to provide context and background information regarding the character Alaria.