2
Tavern
Artwork
Erthenia
A narrative account of Ignatius, a Kalevrit Knight reflecting on his life, military service, and participation in a holy crusade against non-humans in southern Eternia.
6
Tavern
Hero
Erthenia
An expedition group traveling through Erathia to escort Princess Tsai Yuanji to Gaddar. The party includes various specialists such as mercenaries, a sorceress, and a paladin, each with distinct combat skills and equipment.
Tavern
Other
Erthenia
A collection of narrative fragments involving characters such as Sit’Al, Ryu, and Ignatius. The text explores themes of northern survival, the origins of the Yan’shi, and various character encounters.
Tavern
Battle
Erthenia
A glob of dark energy resulting from a failed black magic spell. It provides 562 health points but deals 71 armor-ignoring damage upon death and may transfer a sorcerer's mind into a nearby body.
Tavern
Battle
Erthenia
A combat log detailing a turn in the Erathia map. It records damage dealt by Ignatius's sword and Xalla's failed Immolation spell against the unit Christian.
Tavern
Battle
Erthenia
A battle scenario set in Erathia where the protagonist Eivind faces off against his opponent, Daros Legreadal.
Tavern
Battle
Erthenia
A combat encounter in the Erathia setting where players face increasingly difficult enemies. The battle serves as a scripted event where defeating the opponents is not possible.
Tavern
Other
Erthenia
A narrative excerpt detailing a meeting between Rami, a Northerner, and Lord Deimos. The scene describes the group's arrival at an estate to seek an audience with Master Einar, a specialist in creation magic.
Tavern
Other
Erthenia
A location in Erathia featuring an estate with no guards and a single Thilian worker tending to the gardens.
Tavern
Other
Erthenia
A narrative entry describing Nimril's successful arrival at the Nightingales' estate in Erathia without encountering any obstacles.
Tavern
Other
Erthenia
A discussion regarding the potential creation or release of a custom map set in the Erathia setting.
Tavern
Other
Erthenia
A collection of narrative fragments featuring various characters and settings, including mentions of Tsaralia, Arandor Larte, and Vaaon. The text describes interpersonal interactions and specific plot developments.
Tavern
Artwork
Erthenia
A narrative account of the relationship between a Tilian named Samatr and his goblin servant, Spin. The story details the goblin's chaotic nature and his failed attempts at combat training.
Tavern
Other
Erthenia
A narrative excerpt set in Erathia involving characters Vaaon, Citri, and Antaer. The text describes interactions involving musical instruments and a visit to an energy management master.
Tavern
Battle
Erthenia
A combat log detailing a skirmish in Erathia involving monks, Ignatius, and various parishioners. The record tracks damage dealt, weapon types, movement, and the casting of the Electric Barrier spell.
Tavern
Battle
Erthenia
A combat log detailing an encounter between Raphael, Ignatius, and several parishioners. It records damage values, weapon types, paralysis effects, and spell casting attempts.
Tavern
Other
Erthenia
A collection of narrative fragments set in Erathia, featuring character encounters in Gaddar and Siverfale. The text details various individuals, including arena fighters and mages, through dialogue and observational scenes.
2
Tavern
Battle
Erthenia
A combat log detailing a tactical engagement between heroes Ignatius and Raphael against a group of Cultists. It records movement distances, damage calculations, and spell effects.
Tavern
Other
Erthenia
A narrative fragment following the character Antaer as he leaves a social gathering. The text describes his departure from a gaming table and a brief interaction with a female employee named Tsaralia.
2
Tavern
Other
Erthenia
A collection of various potions, poisons, and magical consumables. Items include health and mana restoratives, combat modifiers for damage and accuracy, and specialized effects like paralysis or immunity to movement hindrance.
Tavern
Adventure map
Erthenia
A guide for navigating the Erathia dungeon, detailing specific equipment requirements for different paths. It lists weapon types and armor for various routes, including directions to Gaddar and the location of monks.
Tavern
Other
Erthenia
A location in Erathia where a musician resides. The house is characterized by the sound of violin practice and serves as a potential contact point for reaching Master Faranghar.
Tavern
Other
Erthenia
A narrative excerpt detailing various characters and their equipment. It describes a fighter's guild encounter where participants compete using ordinary weapons for a silver coin prize.
2
Tavern
Battle
Erthenia
An arena located near the fighters' guild in Erathia where combatants engage in non-lethal battles. Winners receive silver coins, and wounded fighters are provided with medical treatment.
3
Tavern
Map preview
Erthenia
A narrative scene set in a church in Erathia, detailing a confrontation between Ignatius, Raphael, and a winged enslaver. The encounter involves 20 NPCs, including monks and parishioners, within a 35x20 room.
Tavern
Town
Erthenia
A collection of equipment found in the Erathia forge, including the Ghost Moon espadon, Earthquake war hammer, and various heavy armors like Imperturbability and Mirror. Items range in price from 18 to 90 gold coins.
Tavern
Other
Erthenia
A collection of various weapons and armor available at Zikara's forge. The inventory includes swords, axes, sabers, spears, and different types of armor with varying damage and accuracy modifiers.
Tavern
Map preview
Erthenia
A collection of narrative fragments involving characters like Ji Ling and Ignatius. The text explores themes of illegal treasure transport, mysterious sailors, and an ominous atmosphere near a church.
Tavern
Other
Erthenia
A narrative excerpt following Ignatius as he seeks assistance from a priest in a tavern. The text focuses on the interaction between the characters and the priest's immediate recognition of their shared faith.
Tavern
Other
Erthenia
A narrative excerpt set in Arandor featuring a meeting between Larte and Ringer Brighterbring. The text describes a guest arriving at a residence to respond to an advertisement.
Tavern
Other
Erthenia
Ertean is a central location in the world of Enroth, serving as a significant setting within the Heroes of Might and Magic lore.
Tavern
Other
Erthenia
A narrative excerpt describing a meeting with Master Ramola, an ice magic practitioner. The text details the characters' arrival at an icy chamber and Ramola's use of magic to glide toward them.
Tavern
Other
Erthenia
A narrative excerpt set in Erathia involving characters Ji Ling and Sith'Al. The text explores interactions between non-human entities and local masters such as Faragar and Ramola.
Tavern
Other
Erthenia
A location characterized by a sense of peace and security. It contains a silent, earless sage and a collection of various curiosities, including weapons, jewels, and mysterious objects.
2
Tavern
Other
Erthenia
A narrative account detailing Antaer's journey to the wise man Ryu. The text describes the natural landscape of Ertenia and includes a cryptic conversation regarding the Illiniarian throne and the rules of Ryu's house.
3
Tavern
Other
Erthenia
A narrative account of a confrontation in the city of Gaddar between the sorceress Arabeth, her brother Tartarus, and the local governor. The text details political tensions regarding troop movements and mentions local notices.
Tavern
Other
Erthenia
A cryptic fragment regarding the loss of faith within the realm of Erathia. The text suggests a significant spiritual or moral decline in the setting.
Tavern
Artwork
Erthenia
A placeholder post regarding upcoming content for the Erathia topic. It contains discussions about character formatting and potential combat mechanics involving instant-death effects.
Tavern
Other
Erthenia
Larte Darkstorm is a knight from the noble Darkstorm family of Avillon. Trained in military and academic arts, he earned his knighthood at age twenty-three after winning an annual tournament.
Tavern
Other
Erthenia
A narrative fragment detailing the encounter between a frost-based entity named Nimrilnil and a human child. The story explores themes of survival and the fundamental differences between Yan'Shi and humans.
Tavern
Artwork
Erthenia
A narrative scene depicting a conversation between a yan'shi and an elderly man in the trade city of Sit'Al Gaddar regarding mortality and human nature.
18
Tavern
Map preview
Dal Shabet
Магическая специализация, позволяющая манипулировать реальностью. Включает заклинания ускорения времени, оживления объектов и материализации воображаемых предметов. Обучение требует оплаты и изучения специальных трактатов.
Tavern
Other
Sacred Haven of Debauchery
Святая Обитель Разврата представляет собой локацию или объект, связанный с темой порока и безумия. Данное место характеризуется как воплощение несбыточных и нелепых мечтаний.
Tavern
Other
Sylvester Archipelago
A collection of random elements within the game environment. The entry reflects a skeptical perspective on the unpredictability of these components.
Tavern
Other
EVERYTHING ABOUT COMPETITIVE PLAY!
A record of Daniil Kvyat's second-place finish at the 2015 Hungarian Grand Prix.
Tavern
Hero
Sylvester Archipelago
A Khalehid character profile featuring high Will and Intelligence. It includes the Death Art skill, the ability to drain life from enemies, and various magical proficiencies such as Mirrorer I and Scholar.
3
Tavern
Adventure map
Sylvester Archipelago
The Silvestrian Archipelago is a geographic region in the Heroes of Might & Magic universe.
Tavern
Other
Actaea
A combat knife designed for aggressive, close-quarters fighting. It is modeled after tactical gear used for high-intensity jungle warfare.