- Saves in the archive: 4
- Template: 2SM4d(3)
- Large — 108×108 · Underground: L+U
- Starting towns: Castle vs Rampart
A collection of save files covering days 10 through 13 of a match.
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A collection of save files covering days 10 through 13 of a match.
A collection of savegames from an online Heroes of Might and Magic III duel. The files are used to analyze specific player movements and decision-making during turns 8 and 9.
Savegame of a match between Necropolis and Rampart factions. The red player secures a victory after capturing the opponent's main army with a scout hero.
Online match report from the Winter 2008 season detailing a victory by Mizrael (Castle) against Decontaminator (Fortress). The log tracks hero progression, magic skills, and tactical decisions leading up to the opponent's surrender.
Archive of online game reports and confirmations from the Winter 2008 season. This specific entry features a Castle versus Rampart match where the Castle player achieved a strong early-game advantage.
Savegame from an online tournament match between AndreyALN (Necropolis) and 2sm4d (Swamp). The game concluded on turn 135 following a siege of a Conflux outpost.
Savegame files from the first, second, and fourth weeks of a tournament match between StickyFingaz and Invisible during the Winter 2008 season.
Mini-tournament "Time of Changes" featuring a puzzle-based challenge. The task involves locating liches at specific coordinates and managing timing to capture a castle and board a boat.
A savegame file featuring a custom garrison battle for the "Time of Changes" mini-tournament. Players can manually arrange the troops to experience this specific combat scenario.
A collection of savegames and reports from the "Любимчики в Бой" online tournament, detailing matches between Fortress, Castle, and Necropolis factions.
A savegame from an online HoMM3 tournament featuring a battle between Rampart and Dungeon factions. It documents a victory for the Rampart player over a weaker Dungeon opponent.
A tournament savegame featuring a match between Castle and Dungeon. The battle concludes with a Castle victory after the player captures the opponent's capital and wins a final encounter.