- Extra Large — 144×144: XL
- Starting towns: Castle vs Rampart
Savegame featuring an Inferno starting position with an excessive number of Thief Lair buildings. The map contains multiple redundant structures that impact gameplay.
New here? I'm Roha — want a quick tour?
Savegame featuring an Inferno starting position with an excessive number of Thief Lair buildings. The map contains multiple redundant structures that impact gameplay.
A savegame from a fast-paced blitz match featuring an intense confrontation between a Castle player and an opponent utilizing Armageddon's Blade and SoD mechanics.
A savegame from the Jebus Cross map. It documents a failed attempt to secure the center Castle and reach the Dragon Utopia before the opponent.
A savegame file from a rated online match during the Autumn 2013 season, capturing the game state at turn 137 of a battle between Playerро and Bloody horror.
Savegame file from a rated online match during the Autumn 2013 season, capturing the game state at turn 131 of the encounter between Playerро and Bloody horror.
A savegame file from a rated online match during the Autumn 2013 season, capturing the game state at turn 117.
Savegame of a match between amigo-sasha and GoedenDag on the Jebus Croos map. The game was played at 200% difficulty across three zones.
Savegame from a rated match between Leon and amigo-sasha (Bloody horror) on a 200% map. This file contains the game state at turn 146.
Savegame from a match between Leon and amigo-sasha on a 200% map using HoMM6a. This file contains the game state at turn 134.
Savegame from a match between Leon and amigo-sasha on a 200% map in HoMM6. This file captures the game state at turn 116.
A savegame and combat report from a Dungeon campaign on the Jebus map. The file documents hero progression, resource management, and tactical decisions regarding town expansion and artifact acquisition.
Savegame and report from a June 2013 online rating match between Fortress and Tower factions. The record details troop movements, town captures, and the final layout.