Savegame for the Awakening of Evil campaign, following a playthrough on normal/standard difficulty. The file covers progress through the early missions and includes details on hero levels and army compositions.
Savegames
A playthrough of the Necromancer's Path campaign featuring a 223-day completion time. The savegame showcases a build utilizing Mentorship, Distraction, Fire Warriors, Storm Wind, and Darkness spells.
A playthrough of the Necromancer's Path campaign featuring a 223-day completion time. The savegame showcases a build utilizing Mentorship, Distraction, Fire Warriors, Storm Wind, and Darkness spells.
Savegame files for the Diablo or Dark Man custom map. Includes a successful early-game state and a progress save from day 114, detailing hero development and resource management.
Savegame files for the Diablo or Dark Man custom map. Includes a successful early-game state and a progress save from day 114, detailing hero development and resource management.
A savegame file featuring a playthrough of the Necromancer's Path map using only the hero Arantir. It includes a battle replay against Bertrand and a record of upgrade progression.
Savegame for the scenario Path of the Necromancer. The file contains player progress and map state for this specific mission.
Savegame for the Echo of the Void map, documenting a hero-led playthrough. The file covers a campaign through Necropolis, Demons, and Elves, concluding with defensive battles against Naadir and the Shadow.
Savegame for the Echo of the Void map, documenting a hero-led playthrough. The file covers a campaign through Necropolis, Demons, and Elves, concluding with defensive battles against Naadir and the Shadow.
A savegame file from a two-player map in Heroes of Might and Magic 5.5. The file documents an issue where the AI opponent remains passive in its starting zone despite the Hero difficulty setting.
Savegame from the HotA map Devil in the Details. The file documents a long-term playthrough completed over three weeks, focusing on map completion rather than maximizing victory points.
A guide for custom maps detailing a specific gameplay requirement. Success depends on preventing the loss of the Crystal Dragon on day 111.