Файл сохранения перед финальной битвой на карте TE-Light. Предназначен для анализа оптимальных стратегий и тактики боя за обе стороны.
Savegames
A replay of a duel mode match featuring Axe and Marbo, highlighting the impact of Paladin morale and lucky strikes. The file also includes a matchup between Jalib and Sinistar.
A replay of a duel mode match featuring Axe and Marbo, highlighting the impact of Paladin morale and lucky strikes. The file also includes a matchup between Jalib and Sinistar.
A collection of savegames featuring various hero matchups in duel mode version 3.1. The files demonstrate specific strategic outcomes between heroes such as Deidra, Synitar, Jalib, Axel, and Marbas.
A collection of savegames featuring various hero matchups in duel mode version 3.1. The files demonstrate specific strategic outcomes between heroes such as Deidra, Synitar, Jalib, Axel, and Marbas.
Savegame of a Round Table match characterized by high volatility. Battle outcomes rely heavily on morale mechanics, specifically the performance of Elves and Knights.
Запись прохождения задачи SEM_56, в которой анализируются различные составы войск для прохождения 36-го уровня. Описаны результаты трех попыток боя с использованием рыцарей, кентавров и алебардщиков.
ر-Сavegame for a challenging level 36 map. The objective is to most likely break through a level 36 map with a specific army composition of 18 Grand Mages and 40 Kentauros.
A collection of savegames featuring various hero matchups in duel mode version 3.1. The files demonstrate specific strategic outcomes between heroes such as Deidra, Synitar, Jalib, Axel, and Marbas.
Файл сохранения для прохождения карты «Круглый стол». Описывает тактику захвата логова Медуз с использованием стеков мух, сильфов и гноллов для создания прохода.
A replay of a duel between Helmar and Leto Rubson in version 3.1. The match concludes when lava dragons utilize the vampirism ability.
Savegame for the ninth stage of the annual John Van Canigem tournament for Heroes IV: Equilibris. The objective is to defeat the enemy in the minimum number of days.