Игровой шаблон с акцентом на нейтральные фракции. Карта включает случайные стартовые замки и шесть зон с крепостями Цитадели, Болота и Конфлюкса, а также мини-форты и стражей порядка.
RMG Templates
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Build a random map template right in the browser: choose a layout, watch the live preview, then download it ready to play or publish it here.
Круглый стол представляет собой фиксированную карту RMG с умеренным уровнем сложности монстров и распределенными зонами сокровищ. Карта включает замки, деревни и различные типы местности.
Круглый стол представляет собой карту с четырьмя стартовыми зонами, замками и различными уровнями сложности монстров. Локации включают ресурсные шахты, сокровищницы и зоны с ценными артефактами.
A 2x2 tournament map template featuring a ring of four zones with an incomplete road network. It includes specific resource distributions, weak monsters, and a Guard Tower mechanic to regulate movement.
A map template designed for 2x2 or 1x1 games. It features medium roads, medium monster strength, and a 160% resource setting.
A map template designed for 2x2 or 1x1 games. It features medium roads, medium monster strength, and a 160% resource setting.
A 2v2 map template for Heroes of Might & Magic: Shores of Darkness, based on the Balance map. It is designed for XL-U size and features a slower pace with some unpaved roads.
A 1v1 map template created by author Xromoi, which served as the basis for the 2v2 adaptation. The original design is intended for small group play.
A 2v2 map template for Shadow of Death based on a 1v1 design by Xromoi. It is designed for XL-U maps and features a slower pace with some unpaved roads.
A 2v2 tournament map template for Heroes of Might & Magic: Shores of Dawn. It is designed for XL-U maps and features a slower pace with some unpaved roads.
Pucharu Ciemnosci templates and text files for Heroes III. These mods provide specific map layouts for M and L sizes and include files to modify artifact availability, creature parameters, and game animations.
An official online Heroes III tournament held in six stages using the Swiss system. It follows seasonal rules on version SoD 3.2(4.0) and results contribute to the seasonal ranking.