A war-style template for 6 players on a 240×240 map. It features shared neutral routes, strong border guards, and a standard resource density with specific starting mine distributions.
RMG Templates
A solo random map template for 8 players on a 176x176 grid. It features single hero mode, classic victory conditions, and interconnected zones via roads and neutral crossroads.
Symphony 2 is a 240x240 random map template for four players. It features four neutral towns, 25 content zones, and a hero limit of up to two per castle.
A random map template for Heroes of Might and Magic: Olden Era, designed for 8 players and one neutral city on a 240x240 map. It features a hero limit of 1 to 3 and rotates the map layout each game._
A template for 8-player maps on a 208x208 grid, featuring high resource density and shared neutral crossroads. It includes specific starting mine counts and a hero limit system based on the number of owned castles.
A 128x128 random map template for three players featuring quick contact and shared routes via neutral nodes. It includes specific resource distributions, modified leveling rates, and a Gladiator Arena to encourage combat.
A 240x240 random map template for two players featuring shared routes through neutral nodes. It provides high resource density, multiple starting castles, and a hero limit that scales with the number of owned castles.
A random map template for Heroes of Might and Magic: Olden Era designed for 8 players on a 240x240 map. It features one neutral town and a hero limit of up to 2 per player.
A 240x240 random map template for four players featuring a contested central zone. It includes standard resource levels, road-connected zones, and specific starting mine distributions.
A random map template for Heroes of Might and Magic: Olden Era designed for 8 players on a 240x240 map. It features one neutral city, a variable hero limit, and a rotating map layout.
Summary: 8-player template for a 240x240 map in Heroes of Might and Magic: Olden Era. It features 8 neutral cities and a hero limit based on castle count. Loss occurs if the starting hero is defeated._
A symmetrical 240x240 mirror map template for 8 players. It features abundant resources, high-difficulty neutral armies, and a single-hero starting limit with specific zone connectivity and faction-based city layouts.