Olden Era
Versions
- chain-8p-240-351492488.rmg.json
- sharedweb-4p-192-351492488.rmg.json
- random-6p-240-1952969832.rmg.json
- Uploader
- Veliant
- Players
- 8
- Map size
- 240×240
- Map shape
- Lanes
- Hero limit
- 1
A random map template for Heroes of Might and Magic: Olden Era, created in HeroesWorld RMG Template Builder v1.2.8.
How this will play:
- 8 players on a 240x240 map: balanced space for scouting and conflict.
- Lanes: a front-line corridor with clearer fronts and less chaos.
- Neutral stacks are brutal; border guards are brutal.
- Resources are at 170% and structures at 150%, so expansion feels rich.
- Single hero mode focuses the match on one main hero per player.
- Classic victory: defeat opponents normally.
- Players never share a direct border — neutral zones always separate them.
- The engine randomizes the map rotation each game (the preview shows one sample).
- Roads connect zones, so travel between them reads clearly in-game.
- Player castles share a matched faction.
- Each player gets a nearby spot to claim early — say a second town or a few mines — a short way from their main town.
- Each player starts near 2 castles.
- Players begin already owning every castle in their home zone, not just the main town.
- Each player starts with mines near their castle: 1× sawmill, 1× ore, 1× gold, 3× rare.
- Faction laws level at 150% and astrology at 150% of the normal speed.
- Each neutral castle zone holds 2 castles to capture.
- Guard strengths vary by about ±40%.
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