Satelit
Olden Era
Download 261 KB
Downloads
30
File
sharedweb-8p-240-741172247.rmg.json
Added
Players
8
Map size
240×240
Map shape
Web / Crossroads
Hero limit
6

A random map template for Heroes of Might and Magic: Olden Era, created in HeroesWorld RMG Template Builder v1.2.8.

How this will play:

  • 8 players on a 240x240 map: balanced space for scouting and conflict.
  • Web / Crossroads: players share several routes through common neutral hubs.
  • Neutral stacks are tough; border guards are brutal.
  • Resources are at 300% and structures at 200%, so expansion feels rich.
  • Each player starts with a hero cap of 3, rising +1 per castle up to 6.
  • Lost city rule makes defending the starting town important.
  • Players never share a direct border — neutral zones always separate them.
  • Up to 8 extra portals add surprise shortcuts between distant zones.
  • The engine randomizes the map rotation each game (the preview shows one sample).
  • Roads connect zones, so travel between them reads clearly in-game.
  • Player castles share a matched faction.
  • Each player gets a nearby spot to claim early — say a second town or a few mines — a short way from their main town.
  • Each player starts near 3 castles.
  • Players begin already owning every castle in their home zone, not just the main town.
  • Each player starts with mines near their castle: 1× sawmill, 1× ore, 6× gold, 3× rare.
  • Faction laws level at 100% and astrology at 150% of the normal speed.
  • Each neutral castle zone holds 6 castles to capture.
  • Losing your starting city ends the game after a 3-day grace period.
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