Heroes III
Technical guide detailing event codes for changing hero specializations and object properties in H3WoG. Includes instructions for modifying hero biographies and names via TXT files in the DATA folder.
New here? I'm Roha — want a quick tour?
Made a mod?
Adding a mod to the Library is easy — just use the button on the right. It is not the only way: a mod reaches the Library automatically as soon as its archive is attached to a forum post, which usually happens in a game’s modding boards.
Heroes III
Technical guide detailing event codes for changing hero specializations and object properties in H3WoG. Includes instructions for modifying hero biographies and names via TXT files in the DATA folder.
Heroes III
An ERM script that adds an improved undead transformer. This building allows for the free conversion of creatures of all levels into corresponding undead units, similar to the mechanics in Heroes of Might and Magic V.
Heroes III
A patch for the Heroes 3.58 map editor that adds support for new monsters and artifacts. It introduces event linking, WoG button panels, and fixes for random map generation.
Heroes III
A mod for H3WoG that modifies the neutral city by replacing level 3 units with Mummies and Harpies, and level 4 units with Snipers and Metamorphs.
Heroes III
An ERM script that grants the ability to block damage to Guards, Ghosts, Snow Snipers, and Lava Snipers. Guards and Ghosts gain incorporeal traits, while Snipers receive a consistent damage reduction bonus.
Heroes III
A collection of ERM scripts that introduces a third upgrade tier for specific creatures, allowing some to transform into commander-like units. The upgrades are free and reversible.
Heroes III
A modification for the Archdevil monster in H3WoG. The file is in DEF format and provides a new appearance for the creature.
Heroes III
A modification for H3WoG that provides a new appearance for the Azure Dragon. The file is in DEF format and is intended to be replaced in the LODs.
Heroes III
A modification for H3WoG that provides a new appearance for the Basilisk. The file is in DEF format and is intended to be replaced in the LODs.
Heroes III
A collection of modified TXT files for the Data folder. It includes changes to Sphinx blessings, week names, high score records, hero names, and key inscriptions.