Heroes III
Instructions for manually replacing hero portraits with Tarnum's image in the Rebellion and Ice Blade campaigns. The process involves unpacking specific PCX files into the Heroes data directory.
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Heroes III
Instructions for manually replacing hero portraits with Tarnum's image in the Rebellion and Ice Blade campaigns. The process involves unpacking specific PCX files into the Heroes data directory.
Heroes III
A custom map configuration for Heroes of Might and Magic featuring specific gameplay rules, including banned spells, modified resource values, and unique town selection procedures.
Heroes III
The latest version of the TE-light tool, including usage instructions and documentation, is available via the provided Heroes Portal link.
Heroes III
A guide on how to install a Russian localization for the TE-Light and full TE versions. It provides instructions for replacing files in the Data folder to translate the game interface.
Heroes III
A zip archive containing game saves from the "Новичок-2009. Winter" tournament, used for resolving disputes and verifying rule compliance.
Heroes III
Technical guide detailing event codes for changing hero specializations and object properties in H3WoG. Includes instructions for modifying hero biographies and names via TXT files in the DATA folder.
Heroes III
An ERM script that adds an improved undead transformer. This building allows for the free conversion of creatures of all levels into corresponding undead units, similar to the mechanics in Heroes of Might and Magic V.
Heroes III
A modified resource file for the Heroes of Might & Magic III Complete Collection. It adds specific troop count explanations to the game descriptions to clarify luck and morale mechanics.
Heroes III
A patch for the Heroes 3.58 map editor that adds support for new monsters and artifacts. It introduces event linking, WoG button panels, and fixes for random map generation.
Heroes III
A mod for H3WoG that modifies the neutral city by replacing level 3 units with Mummies and Harpies, and level 4 units with Snipers and Metamorphs.
Heroes III
An ERM script that grants the ability to block damage to Guards, Ghosts, Snow Snipers, and Lava Snipers. Guards and Ghosts gain incorporeal traits, while Snipers receive a consistent damage reduction bonus.
Heroes III
A collection of ERM scripts that introduces a third upgrade tier for specific creatures, allowing some to transform into commander-like units. The upgrades are free and reversible.