Heroes V
A modification for NCF that expands the selection of neutral creatures available in the game, including the addition of Ifrits.
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Heroes V
A modification for NCF that expands the selection of neutral creatures available in the game, including the addition of Ifrits.
Heroes V
A mod providing ballistae animations from NCF. Integration requires updating the paths within the griffin's statistics to ensure correct functionality.
Heroes V
A minor visual modification that darkens the appearance of the mask.
Heroes V
A small visual modification that includes a corrected icon for better interface clarity.
Heroes V
Two visual modifications for the game. Shadow Mysteries enables Night Mistresses to shoot, while Renegades Marksman adds masks to the Marksman units.
Heroes V
Two visual modifications for the game. Shadow Mysteries enables Night Mistresses to shoot, while Renegades Marksman adds masks to the Marksman units.
Heroes V
Academy mod that adds a new building and rebalances mage creatures. Rakshasa, Mages, and Djinn are adjusted to levels 4, 5, and 6 respectively, with Djinn recruitment improved by a city building bonus.
Heroes V
Two visual modifications that replace Vampire and Unicorn upgrades with models similar to the beta version. The Damned mod also removes the Angel of Chaos unit.
Heroes V
Two visual modifications that replace Vampire and Unicorn upgrades with models similar to the beta version. The Damned mod also removes the Angel of Chaos unit.
Heroes V
Two visual modifications that replace Vampire and Unicorn upgrades with models similar to the beta version. The Damned mod also removes the Angel of Chaos unit.
Heroes V
This mod enhances AI behavior in Heroes 5 by improving skill selection, resource management, and hero hiring. Version 1.2 includes an option to prevent AI heroes from fleeing the battlefield.
Heroes V
Visual modifications for the sixth and seventh installments that add ghosts and fix placeholder texture displays.