Heroes V
- Uploader
- Grim Reaper
I made a simplified Skill Wheel for quick games. At the same time, I changed the probabilities of skill drops for different races.
(Percentage is the probability of a skill dropping. 12% for a racial skill. Skills that need to be taken beforehand are in parentheses.)
Knight.
Defense (10%) – Steadfast (Stance), Prepared (Steadfast)
Leadership (10%) – Encouragement (Recruitment), Empathy (Encouragement)
Logistics (6%) – Home Territory (Navigation)
Summoning (6%) – Elemental Balance (Master Summoner)
Light (8%) – Guardian Angel (Blessing)
Darkness (8%) – Fallen Knight (Mind Control)
Chaos (6%) – Fire Wrath (Master of Fire)
Attack (8%) – Retribution (Battle Fury)
Education (6%) – Mentorship (Scholar)
Luck (6%) – Aschi’s Favor (Luck)
Mechanics (8%) – Rapid-Fire Ballista (Ballista)
Magic (6%) – Secret Advantage (Wisdom)
“Unrelenting Force” (12%) - (Secret Advantage, Aschi’s Favor, Fire Wrath, Elemental Balance)
Demon.
Defense (6%) – Fire Retribution (Reflection)
Leadership (6%) – Gate Lord (Diplomacy)
Logistics (10%) – Quick Gate Opening (Navigation)
Summoning (6%) – Fire Warriors (Master Summoner)
Light (6%) – Fire Protection (Protection)
Darkness (8%) – Debilitating Strike (Curse)
Chaos (8%) – Withering Flame (Master of Fire)
Attack (10%) – Devilish Strike (Battle Fury)
Education (6%) – Secret Keeper (Lore)
Luck (8%) – Wide Gates of Hell (Soldier’s Luck)
Mechanics (8%) – Sulfur Rain (Catapult)
Magic (6%) – Exploding Corpses (Mana Regeneration)
“Urghash’s Call” (12%) - (Exploding Corpses, Fire Warriors, Fire Protection, Secret Keeper)
Ranger.
Defense (8%) – Battle to the Last (Stance)
Leadership (8%) – Forest Leader (Recruitment)
Logistics (10%) – Silent Hunter (Scouting)
Summoning (6%) – Misty Veil (Earth Lord)
Light (6%) – Storm Wind (Righteous Wrath)
Darkness (6%) – Darkness Weakness (Mind Control)
Chaos (8%) – Mana Burst (Master of Fire)
Attack (6%) – Forest Fury (Battle Fury)
Education (8%) – Forest Cunning (Lore)
Luck (10%) – Elven Luck (Soldier’s Luck)
Mechanics (6%) – Enchanted Ballista (Ballista)
Magic (6%) – Secret Revelation (Wisdom)
“True Luck” (12%) - (Darkness Weakness, Misty Veil, Storm Wind, Forest Fury)
Warlock.
Defense (6%) – Stone Resilience (Stance)
Leadership (6%) – Speed Aura (Recruitment)
Logistics (6%) – Sudden Attack (Navigation)
Summoning (8%) – Exorcism (Master Summoner)
Light (6%) – Secrets of Light (Blessing)
Darkness (6%) – Dark Regeneration (Curse)
Chaos (10%) – Secrets of Chaos (Master of Fire)
Attack (10%) – Magic Speed (Tactics)
Education (8%) – Dark Revelation (Magic Attraction)
Luck (8%) – Lucky Sorcerer (Soldier’s Luck)
Mechanics (6%) – Earth Shatter (Catapult)
Magic (8%) – Shifting Mana (Secret Knowledge)
“Fury of the Elements” (12%) - (Secrets of Light, Dark Regeneration, Earth Shatter, Sudden Attack)
Wizard.
Defense (6%) – Resistance (Reflection)
Leadership (6%) – Devotion to Machines (Diplomacy)
Logistics (6%) – Golem March (Navigation)
Summoning (10%) – Banishment (Master Summoner)
Light (8%) – Seal of Light (Protection)
Darkness (8%) – Seal of Darkness (Mind Control)
Chaos (8%) – Magic Drain (Storm Lord)
Attack (6%) – Fire Arrows (Archery)
Education (10%) – Graduate (Scholar), Magical Reward (Graduate)
Luck (6%) – Trophies (Luck)
Mechanics (6%) – Machine Mastery (Catapult)
Magic (8%) – Counterspell (Wisdom)
“Magical Omniscience” (12%) - (Devotion to Machines, Machine Mastery, Golem March, Trophies)
Necromancer.
Defense (8%) – Grave Chill (Reflection)
Leadership (6%) – Herald of Death (Diplomacy)
Logistics (8%) – Death’s March (Navigation)
Summoning (10%) – Populated Mines (Life Lord)
Light (6%) – Twilight (Protection)
Darkness (10%) – Cursed Earth (Pain Lord)
Chaos (6%) – Deadly Chill (Cold Lord)
Attack (6%) – Cold Steel (Battle Fury)
Education (8%) – Lord of the Dead (Lore)
Luck (6%) – Deadly Misfortune (Soldier’s Luck)
Mechanics (6%) – Plague Tent (First Aid)
Magic (8%) – Undead Protection from Magic (Wisdom)
“Scream of Horror” (12%) - (Twilight, Plague Tent, Herald of Death, Deadly Misfortune)
Rune Priest.
Defense (10%) – Defensive Hird (Stance)
Leadership (8%) – Rune Harmony (Diplomacy)
Logistics (6%) – Sharp Mind (Scouting)
Summoning (6%) – Rune Shield (Earth Lord)
Light (8%) – Eternal Light (Protection)
Darkness (6%) – Darkness Weakness (Mind Control)
Chaos (8%) – Pyrokinesis (Master of Fire)
Attack (8%) – Attacking Hird (Tactics)
Education (6%) – Rune Recall (Lore)
Luck (6%) – Dwarven Luck (Magic Resistance)
Mechanics (10%) – Rune Machines (Ballista)
Magic (6%) – Diversion (Secret Knowledge)
“Absolute Protection” (12%) - (Rune Shield, Rune Recall, Dwarven Luck, Darkness Weakness)
Barbarian.
Defense (8%) – Protect Us All (Stance)
Leadership (8%) – Battle Frenzy (Recruitment)
Logistics (10%) – Path of War (Navigation), Plunder (Path of War)
Summoning (6%) – Return to the Void (Sustain Summon), Misty Veil (Sustain Summon)
Light (6%) – Storm Wind (Sustain Light), Secrets of Light (Sustain Light), Fire Protection (Sustain Light)
Darkness (6%) – Debilitating Strike (Darkness), Cursed Earth (Darkness)
Chaos (6%) – Fire Wrath (Chaos), Mana Burst (Chaos)
Attack (10%) – Stunning Strike (Battle Fury), Devilish Strike (Stunning Strike)
Education (6%) – Dark Revelation (Endurance), Magic Attraction (Military Knowledge), Mentorship (Magic Attraction)
Luck (8%) – Barbarian Luck (Magic Resistance)
Mechanics (8%) – Goblin Aid (Catapult)
Battle Cry (6%) – Mighty Cry (Battle Cry), Diversion (Mighty Cry)
“Pure Fury” (12%) - (Return to the Void, Fire Protection, Cursed Earth, Mana Burst)
I was too lazy to remember the tons of dependencies of the original 3.1 wheel, even though there is a mod for the built-in scheme.
Now the races have become even more unique, and any skill is easy to predict.
The super-skill is just as easy to get, but you will have to collect abilities that are not typical for the hero.
P.S.
Installation is as usual - change the extension to h5u, put it in the mods folder. One mod for the wheel, another for the probabilities.