- Players: 2
A map report detailing various combat bugs involving Royal Griffins. The document describes issues with mind control spells, mark effects, and incorrect unit targeting during aerial attacks.
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Adding a map to the Library is easy — just use the button on the right. It is not the only way: a map reaches the Library automatically as soon as a map file is attached to a forum post, which usually happens in a game’s "Maps" boards.
Found: 179
A map report detailing various combat bugs involving Royal Griffins. The document describes issues with mind control spells, mark effects, and incorrect unit targeting during aerial attacks.
A medium-sized 1vs1 scenario map focused on a humorous detective quest. The gameplay emphasizes investigation over castle building, combat, or hero leveling.
A 1v1 custom map designed for manual play between friends. It features a wave-based combat mode where players release heroes from a Dungeon to attack and inflict maximum damage.
A Necropolis faction campaign consisting of three missions: Encounter, Trail, and Defenders. The scenario features custom hero models and was designed for the latest game version.
A playable campaign map designed for the UserCampaigns folder. The first mission features a script that removes 50,000 gold from the player at the start of the level.
Lost Valor is a dungeon scenario map of size T created by Andrei_21. It follows Alaric and Orlando searching for the Lionheart set and features a maximum hero level of 23.
Two-level scenario map of size S (96x96) designed as the first mission for a campaign. The plot follows Alice as she attempts to reclaim a human garrison from orcs.
Small-sized scenario map set in a dungeon. Players must navigate the Duchy of Bull to defeat the undead army led by Ornella and restore order to the occupied cities.
An updated version of the MEGApack map collection, newly created and provided for distribution.
Path to Light is a medium-sized, two-player scenario designed for game version 3.1. The map features a pursuit mechanic where a demon follows the player through specific safe zones.
A discussion regarding the implementation of racial abilities for non-native heroes in map making. It covers the technical distinction between skills and perks and how to verify their functionality in-game.
Мультиплеерная карта размером 96x96, состоящая из 64 клеток с ресурсами и артефактами. Игроки управляют двумя героями — королем и королевой — в борьбе за победу.