- Players: 4
An unfinished 4-player multiplayer map featuring various custom scripts. It includes a reputation system, sea treasure cards, town recapture mechanics, and specialized dungeon systems for script study.
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Found: 379
An unfinished 4-player multiplayer map featuring various custom scripts. It includes a reputation system, sea treasure cards, town recapture mechanics, and specialized dungeon systems for script study.
Demons' Wisdom is a 2-player scenario for Heroes of Might and Magic V version 3.1. This medium-sized map features a scripted plot, custom dialogues, and a unique heroine specialization.
A medium-sized 3-player map created by DarkWood31. It features a challenging design where the Demon player gains increasing army strength, requiring active engagement rather than defensive play.
Medium-sized three-player map created by DarkWood31. The scenario features Tier 3 human race units and is best played on Warrior difficulty.
RPG scenario for Heroes 3 version 3.1 featuring non-linear quests and a complex dialog system. This medium-sized map includes custom mechanics, dynamic weather, and extensive character development.
A custom map provided alongside a video demonstration of the New Heroes mod. It serves as the specific environment used to showcase the mod's elemental features.
Large-scale multiplayer and singleplayer map designed for up to 4 players. This two-level map features a 176x176 size and was created by LifeForm.
A request for the Playground of the Gods multiplayer map. The user notes that existing forum links are broken and seeks a functional download.
A tiny 1v1 multiplayer arena map for version 3.1. Players recruit random troops and skills through refugee camps and witch huts to test their luck in combat.
A discussion regarding the implementation of combat scripts in map files. It covers file directory placement, path syntax, and troubleshooting Lua script execution issues.
Hello everyone! My search for answers led me to the forum; I was also in a VK group and found a guide on battle commands. It's more or less clear what to do with hooks. The problem is understanding whether this script e…
Global modification map featuring a redesigned layout where all in-game cities are replaced. The scale is slightly adjusted to maintain more intact structural elements.