A large, extra-hard two-level encounter map designed for five players. Each player controls a continent with three cities, featuring heavily defended zones and limited resources.
Maps
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Inflation is a large, two-level map designed for six players on a hard difficulty. Each player starts with two cities, a capital, and an unbuilt underground outpost.
An extra-large, two-level multiplayer map designed for eight players. The layout features symmetrical islands with race-specific structures and a geometric design that ensures every player is surrounded by exactly two opponents.
The Reserve is an extra-large, two-level map designed for eight players on very hard difficulty. Players must locate the Golden Legionnaire statue pieces and reach the city of Sky to win.
A small, two-level map designed for two players at normal difficulty. It features large-scale battles and fast-breeding cities to facilitate rapid army growth.
A large, very difficult two-level map designed for six players. It features an unconventional starting setup and unique faction-specific bonuses for Dungeon, Swamp, Human, and Elf players.
Asatama is a large, two-level map designed for eight players, including two unplayable slots. This difficult map features limited race choices and focuses on classic development against strong computer opponents.
A single-player adventure map focused on resource and time efficiency. The objective is to locate the Grail within a two-month limit.
A medium-sized, two-level duel map for two players. Designed by Kird, it features a normal difficulty level and supports both quick battles and tactical gameplay.
An updated map featuring 39 cities, including Atlantis and Murakamск. It introduces new quests, timed events, and cartographers, while implementing stricter limitations on magical movement.