- Players: 2
Small single-player scenario map created by Varimatas. Players control heroes Grok and Jezebeth on a 72x72 grid, focusing on a narrative escape through the Valley of Oblivion.
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Found: 942
Small single-player scenario map created by Varimatas. Players control heroes Grok and Jezebeth on a 72x72 grid, focusing on a narrative escape through the Valley of Oblivion.
Глобальная модификация, заменяющая стандартные города игровыми объектами. Включает в себя дома, чайные домики, сторожевые башни, руины и крепостные стены.
A spiral-shaped map designed for four towns with an initial radius of 20. The distance between towns is set at 180 cells, though a reduction to 120 cells is suggested for better gameplay.
Small-sized multiplayer duel map created by EvAngee. The map features custom level design and is intended for balanced competitive play.
A small 96x96 two-player map designed as the first mission of a campaign. Players control Red and Yellow factions in a scenario where a mage must navigate islands infested by undead and orcs.
A collection of introductory scripts designed for beginners to learn map scripting. The post serves as a basic resource for those starting with custom map development.
A five-player map featuring a spiral layout. The distance between cities is approximately 180 cells.
Spiral-shaped map designed for gameplay involving six towns.
A small, story-driven two-level map for three players. This manual creation features islands, labyrinths, and a quest to defeat a Necromancer and the rebel Crag Hack.
Large 176x176 two-player map created by Vita Gorodilov. It features four scenarios, including Knight Escape and Saving the Griffin Empire, centered on a narrative of Orcish survival.
An XL+U PvP map for 2-7 players featuring over 100 zones connected by random portals. Players compete to complete a central quest by defeating three Guardians to obtain Armageddon's Blade amidst reduced army sizes.
A medium-sized 136x136 multiplayer map for version 3.1. This two-player map features no neutral creatures, focusing entirely on combat against randomly generated enemy troops.