- Players: 4
- Teams: 2 v 2
A medium-sized, single-level map designed for four players, including two humans. This difficult map features a demon invasion theme and was created by the Hero-Maps group.
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A medium-sized, single-level map designed for four players, including two humans. This difficult map features a demon invasion theme and was created by the Hero-Maps group.
Large-scale 2 vs 2 multiplayer map designed for all skill levels. The gameplay emphasizes a critical first week and offers strategic color assignments based on player confidence.
A map featuring the second part of the Phoenix Uprising scenario.
Phoenix Uprising is a custom map for WoG featuring four players, one ally, and two enemies. The objective is to defeat the evil wizard Irintal.
A custom map centered around the theme of Phoenix.
A large, two-level multiplayer arena map designed for 2 vs 2 combat. It features high difficulty, supports any city, and focuses on a conflict between the Great Empire and the forces of darkness.
A reworked 2 vs 2 multiplayer map featuring optimized turn times and trimmed scripts. The map includes AI opponents and an ally, with gameplay difficulty scaling based on performance in the first week.
A collection of four distinct campaigns created by Maxuta-Phoenix. These maps provide structured narrative experiences for players.
A collection of campaign maps created by Maxuta-Phoenix, including the title In Search of the Sword. These maps are intended for use in Heroes of Might & Magic gameplay.
A high-difficulty map pack consisting of four battles created by Nikiton. The maps range in size from SS (16x16) to S (32x32) and conclude with a final fight against the King.
A collection of custom maps specifically designed for 2v2 competitive gameplay. These maps were originally created for the Neverland online tournament series.
A series of online 2vs2 tournaments for HoMM IV: Equilibris 3.51. Clans compete for unclaimed lands and unique artifacts that provide bonuses in subsequent matches._