- Players: 2
A medium-sized 1vs1 scenario map focused on a humorous detective quest. The gameplay emphasizes investigation over castle building, combat, or hero leveling.
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Found: 1,564
A medium-sized 1vs1 scenario map focused on a humorous detective quest. The gameplay emphasizes investigation over castle building, combat, or hero leveling.
Large multiplayer map designed for Heroes of Might & Magic III. It features a Battle Royale gameplay mode on a 176x176 grid, supporting both free-for-all and 2 vs. 2 alliance formats.
Large multiplayer map for 8 players featuring two levels and a 176x176 size. It includes various scripts, new buildings, and a landscape focused on a central relic.
Large two-level multiplayer map featuring diverse landscapes and unique race-specific dungeons. It includes a special outpost for level 7 creatures and a mechanic where captured enemy castles transform into the player's own race.
A 1v1 custom map designed for manual play between friends. It features a wave-based combat mode where players release heroes from a Dungeon to attack and inflict maximum damage.
Large two-level scenario for Heroes of Might & Magic 3.1. This map features a 1:2:2 player setup and follows the journey of a young knight uniting various kingdoms into an empire.
A medium-sized, two-level map designed for three players. This normal difficulty scenario features a landscape focused on the borderlands between Krulod and Tatalia.
A series of three interconnected maps titled The Kingdom of Crooked Mirrors. These levels are designed for sequential gameplay within the Heroes of Might and Magic engine.
A series of three interconnected maps titled The Kingdom of Crooked Mirrors. These levels are designed for sequential gameplay within the Heroes of Might and Magic engine.
A series of three interconnected maps titled The Kingdom of Crooked Mirrors. These levels are designed for sequential gameplay within the Heroes of Might and Magic engine.
A report regarding technical issues with two new multiplayer maps. The user notes that the game crashes after play and that the map handler fails to increase creature counts in version 0.2.0.
A report regarding technical issues with two new multiplayer maps. The user notes that the game crashes after play and that the map handler fails to increase creature counts in version 0.2.0.